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Love the game. I'm a big fan of survival/building genre in general. 

Just to throw a few ideas of mine out there

  • Different sized stashes. Have small stash store up-to 5 materials and cost 3 wood and have a larger stash to store 8 materials and cost 5 Wood and 3 rope
  • Fix/Adjustment: Birds are really hard to kill. I'm on day 34 now, however, with only 1 survivor. Hard to make bed. 
  • Sleeping bags - Make it temporary item that needs to be either repaired or will have a durability (eg: 10-15 days) and be made of 10 ropes. 
  • Add protection to rafts (eg: increase durability for making it thicker, or wooden spikes as mentioned in another comment).
  • Weapons. I know there is a bow/arrow. I made them, but I haven't seen them being used. So, spears! But have them stocked in one place for survivors to go grab it and then attack shark/bird with +3 dmg bonus.
  • Berry bush - for treating sea sickness and other 'deseases' and make tea!
  • For tea - boil water and for every camp fire to be able to hold 3 charges of hotwater.
  • Add extra levels to tree growth 'levels'
  • UI for Life/Hunger/Sleepiness/etc/etc/etc for survivors. Just small icons with a barchart at the bottom of the screen.
  • Allow reproduction at day 30+ with consistent 80%+ happiness level
    • Pregnancy - 10 days
    • maturity level of a child - 15 days.
    • Overall: 25 days, with a 30 day starting point = 55 days of game time. (Pretty long imo)
    • Allow to "seed" a new kid every 50-75 days after that.

So many helpful ideas XD

We just tuned some parameters in version 0.3.4/5, such as birds are much more easier to be killed, sharks are less threaten(too gentle though).

And it had been equiped into this version that survivors can reproduce, but it seems too restricted now.

More types of storage boxes/rafts/beds will be added in the comming updates.

Battle/Fight/Attack system will be redesigned in the next version(0.4.x).

Thanks for your feedbacks. :D


Next patch eta?


The next update(0.4.x) will be not later than 22nd Oct.