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A member registered Dec 12, 2016 · View creator page β†’

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Recent community posts

(Edited 1 time)

Pot sound cool. :D

It will be in future update.

Posted in sailing ?

Sailing is a new feature we're adding. :D

We have  considered mobile version. But we plan to focus on pc/mac version first since we have limited time for performance optimization, adaptation, etc. But we're glad you like our game. And we're glad to chat after the pc/mac version are finished.

Replied to AngelDono in Bug Reports

That is a bug. Thanks for your feedbacks!:D

Replied to AngelDono in Bug Reports

Yeah, this bug has been noted many times, and will be fixed.

Posted in Babies

Conditions on making new babies are much implicit currently.

It will be fixed.

Good idea.

We are working on this actually.

Replied to Mooch in FAQ

Try 'Tab' key.

Good suggestions!

We're remaking the shark spawning (also others) to let you all feel more realisitc while playing.

To make survivors ready to raise babies, besides enough food and surviving space, they must have enough spare time( not assigned to any work).

Sounds weird! Were you playing ver.0.4.2?

Replied to GamingS in Bug Reports

Thanks for your feedback! Sorry about the late reply, we have spent a lot effort on the next update.

Storage management is still in developent, we admit it needs alot more work to be fully functional. Crafting menu had been polished and will be add in the next update. 

To build a second floor, you can check the Q&A page:

"

Q: How to build rafts above the ground floor?

A: First of all, you should build a stair. Then, you can press number 2 on the keyboard to focus on second floor, and placed a land blueprint near the stair.

"

link:https://itch.io/t/137273/faq

Others problems like can't destroy buildings sound like bugs, we'll try to fix them in following updates.

We'll add a mouse click feature to fix that. As for the option, it sound necessary, we'll try to add in follwing updates.

Replied to GamingS in Bug Reports

Sorry about that, seeds are too much in this version. We'll tone it down in following updates.

Sorry about that, we'll fix this in the next update.

Boom of sharks has been fixed in ver. 0.4.2, you can try it out! 

Also, it is easier to make babies in ver. 0.4.2.

The issue you mentioned is a bug 

Replied to kahrzdn in FAQ

0.4.2 for win just fixed some bugs that already fixed in MacOS ver. 0.4.1.

We missed to increment the version number for MacOS.

Sorry about the late reply. It's a bug and we'll fix it  in the next update. 

Replied to 713 in FAQ

Recorded, thank you for the feedback, we'll fix it in later updates.

Currently you can equip armors, but they're useless because we haven't finished combat on the raft. 

Replied to Nimi in Bug Reports

Recorded, we'll fix it in later updates.

You can get bones form harvesting dead shark or dead survivors.

Sorry for that.

  • Growth of moss has been decreased so much in ver.0.4.2. And so do the sharks, besides the difficulty of raising a baby.
  • Canceling crafting things is under developing in our master branch, and will be shown in the next update.

Thanks for so many precious feedbacks!

Replied to eyalonsky in FAQ

0.4.2

Thanks :D

Precious feedbacks.

UI resolutions currently lack of our consideration, actually. And it will be refined in the further version.

Maybe you need to craft a barrel at workbench first.

Replied to Nimi in Bug Reports

The directory including *.exe.

Created a new topic Trello Page!
(Edited 1 time)

https://trello.com/b/azImEJ8K

Just put your precious suggestions here, or vote for suggetions/ideas you like!

How to Vote
Replied to Topaz84 in Bug Reports

Great!

We have recorded all these issues.

Thanks for your feedbacks! :D

https://trello.com/b/azImEJ8K/last-wood

Replied to coke22 in ChangeLogs

Tap tab key to switch focus floors.

Cool. We've add it. Thanks for your suggestion.

I'd prefer the former, personally. :D

Cause the mechanism now is still much simple.

Thanks for your supporting this game!

Actually, it is shame that many such values have not been changed to data-driven pattern currently, i.e. they are hard-coded.

We'ill do it later, keep ease.

Maybe you could just leave values unimportant blank, and, fill it when we make these values visible or editable somehow, if you want.:D

Replied to niubi in Plz Help Me

A bug-fix patch has been published.

And sorry for publishing this lately, since we are sparing no effort on developing new features in master branch.

Posted in Plz Help Me

We'ill publish a patch to fix the issues this post mentioned.

Sharks are too many.

Unlimited moss.

Hard to breed babies.

Rafts are easy to break.

@superjes1 @mkoo7mk @linearzora

Replied to mkoo7mk in Bug Reports

Maybe you should build a hammock instead, which is more efficient for survivors to get rest.

Replied to superjes1 in Plz Help Me

Forgot to reply this post , sorry about that.

The number of sharks is a serious bug. 

We have fixed it in mac ver, but still lack time to upload a win ver.

Killing more sharks and making your survivors more satisfied truely help to increase the probability to gain babies.

Micromanaging will be less in new updates.

Crab is a great idea, and also a challenge to express it in a voxel way.

Thanks for your feedbacks! :D 

And sorry for replying you late :(, missed it!