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JUST US

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A member registered Dec 12, 2016 · View creator page โ†’

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Recent community posts

Posted in Camera Angle.

Thanks for your feed backs!

In the newest version(0.4.2), you can scroll mouse wheel to zoom in / out. And you can use WASD to pan your camera.

As for turn off breeding, current breeding system is a temporary design and we're add more details to it.

Yes. It is necessary to equiped with these features for a completely released game.

Cool idea.

System same as you mentioned is under developing currently.

@LittleKing @benjowen04
New patch uploaded.

Added an ability to configure screen resolution.

Replied to PrinceAwe in ChangeLogs

It was from the branch of 0.4.2, snapshotted last year.

We just ship a build to make the configuration window show again, for some players to adjust the resolution. Along with some small issues, such as the limitation number of sharks or seagulls, disabling some annoying features.

Not so easy a job, cause our master branch code has been far different from that.

Replied to commander1771 in FAQ

Sorry for that.

That is because we found it difficult to add more significant new features if we keep updating itch version once a month.

From version 0.2.x to 0.4.x, we add some experimental features, and spend much time fixing bugs of some temporary or intermediate features.

Stop updating here, we could put our full effort on developing features that trailer demonstrated, and things go well.

And for the second question, it should be not later than end of this year.

Glad you like it.

We are trying our best to make this game release.

And , it sounds reasonable for rain collectors to full more containers. :D

Sorry๏ผŒwe made a mistake.

Mac version is not hidden now.

Posted in New Floors?

You could reference the FAQ : https://itch.io/t/137273/faq .

Replied to PrinceAwe in Bug Reports

Yeah, those two bugs have been fixed in dev version, too.

Thanks. :D

Replied to PrinceAwe in Bug Reports

Nope.

Difficulty value ranges from 0 to 3, representing Normal/Peaceful/Easy/Hard respectively.

Cool ideas!

In dev version, we have added more operations on crafting recipes, such as cancelling, pausing, resuming, and so no, as you mentioned.

You can press F10 to switch floor view mode.

And there are lots of work on camera controls, we are still working on improving it.

More furnitures are under development.

Replied to Zargrof in Bug Reports

Sorry about that.

Many players complained about that, after a while their suvivors can't work.

Actually, we have fix this bug after we refined the work behaviours of survivors.

You can just save and load to walk around this bug.

Replied to JUST US in Bug Reports

And you can edit the value to "3" to restore hard difficulty.

Replied to PrinceAwe in Bug Reports

Got it.

I just checked code on the master branch, the bug is still there.

Just fixed it.

Thanks :D.

Yes, it does.

But it seems that there are some resolution issues with mac version.

Try it out.

Not obvious.

We'ill fix it.

We're glad you like our game and thanks for the feed backs!

1 &2 :Moss were annoying in the current version. We plan to tone down the spawning rate and design more type of attachments.

3 & 4: Indeed, we'll add it to the dev plan.

5: It might be a bug, we'll look into it.

6 & 7: We'll try out a 3D camera version and see if it works.

Sorry, current version doesn't support canceling. But in developing version we've add this feature already.

Great!  We'll need a lot of testing later and we're looking forward to your feedback.

So many valuable suggestions! Thanks for your feedbacks.

1 & 2. New gameplays about store your item is under development, which will differ much from current one. And hopefully, it could make things better.

3 & 4. In delveloping version, ladder and pillar hold 9 rafts already. And while we play and test, it is more reasonable for a pillar to make the raft below hold no other things.

5. Weapons and clothes disappear after a while because of their durability, which is a temporary design, also under redesigned.

(Edited 1 time)

It's opposite to common sense, that making an iOS version cost much more than a Steam one.

Since we are a just two-member team, we have to choose the easy way first.

We will, make LastWood available on AppStore, when the cost can be covered.

Replied to marktonton in Bug Reports

Operating System? 

And could you catch a folder named 'save', which is in the same level as the LastWood executable file?

There are save files in it.

Replied to KinGabe in ChangeLogs

New features are still under development. 

We plan to make LastWood more like a product.

Replied to marktonton in Bug Reports

What happened when you save?

(Edited 1 time)

0.4.2 is the latest version. We've remove the old versions on the main page.

Sorry about that. We'll fix it in the next update.

Replied to hangeris in Bug Reports

Thanks for your feedbacks. :D

And these things will be refined in the developing version.

Thanks for your suggestions! :D

We are doing some improving about these things, actually.

Were you playing version 0.4.2? 

And for blueprints, just click your right mouse, the blueprint will disappear.

It seems you lack ropes, which are needed by a fishingrod.

Replied to cptredclaw in Bug Reports

It seems to triggered some weird bug, and sorry for the unstable version!

Thanks for your feedback.

We'ill improve the stability in new version.

Thanks for your feedbacks!

We are doing optimization and refinement works recently.

Hopefully the next release won't annoy you all.


A button to cancel all work will be added.

We're still working on performance optimization. Hope it'll be better in the next update.

We'll add food stash in the upcoming update. As for storage limit, we think 99 might be a bit unrealistic. But we will add bigger storages.

Replied to rkaso3 in Bug Reports

Roger that. :D   We'll fix it in later release version.

Sorry about the lagging. We are still working on performance optimization. Things will get better in next release.

We're still working on it. Still have a lot of work in progress.

Thanks for the support. We're glad you like our game. It will be great if more people could try it out. :D