Nicely done!
One thing I'd suggest is to change tile cell size from 16x16 to 14x14 to make tiles fit better.
Also lower the lower on the cart, that one is too loud.
Play game
Pixel Paths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Engagement | #5 | 4.385 | 4.385 |
Overall | #66 | 3.795 | 3.795 |
Creative use of art assets | #118 | 3.615 | 3.615 |
Overall polish | #189 | 3.385 | 3.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Great game, I loved the music & sound effects! the puzzles were really fun and I liked the different vehicles. My only problem was it was kind of hard to see which direction the railroad tracks were going in sometimes, other than that awesome game!
Very cool game and very well polished. I love how you started simple and then quickly ramped up the difficulty, the level with just the train was my favourite and I loved how in the end you used the entire level and it looped round multiple times, very creative. This could easily have tonnes of levels added to it (especially like the last where you start having multiple vehicles) and be a thoroughly enjoyable stand alone game, great job!
Wonderful concept for the game. Really engaging. Waiting for more levels xP
Awesome job, love that you used multiple different types of vehicles like the boat and minecart and not just the car. Solid game!
Good job! Pretty good concept. Good use of the graphics. Music was also quite good :) One thing that you might need to improve a bit:
- I'm not really sure if it's a good thing or not that the car starts driving on its own shortly after the level starts. Sure I get that it makes it more interesting when you have to layout the level as the car moves but on the other hand it makes the game more stressful and sometimes even frustrating. Like, when you know the solution but the problem is that you have to click fast enough.
Congrats on finishing your game. Had fun playing it
This is an excellent submission, this could go on to be a successful mobile game. The one and only thing I could give criticism on is the mine cart levels were a little hard to navigate as they didn't connect like the roads and water. Great job overall!
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