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TamagoCity 2029's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #82 | 3.885 | 3.885 |
| Audio | #117 | 3.404 | 3.404 |
| Overall | #140 | 3.582 | 3.582 |
| Authenticity (Use of resolution restriction) | #163 | 4.250 | 4.250 |
| Gameplay | #216 | 2.788 | 2.788 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
2, Jason (Art & Lead Design, Concept), Luke (Logic programming & Design)
We loved the experience. A fun challenge which really pushed both of our skills.
Was the resolution a challenge?
3D at this rez is hard, you have to build with that in mind. I love the restriction though.
What did you learn?
loaddss! Great Jam ^_^. This was our first 3d game together.
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Comments
Very interesting game! I'll admit it kinda hard to read the text but it was fun to play :) Very visually interesting too
The best part of this is just the atmosphere. I love the city sounds and the futuristic look of things. It's hard to do that in such a small space, but I think you pulled it off.
This means so much to us! So thanks for recognising it! ^_^
The cyberpunk aesthetic of this is top notch, I loved the sound effects :D
Thank you! Thank you! This means so much! <3
This was pretty cool. My favorite building was the burger building and the Casino. All in all this was a fun proof of concept. I'd love to see what this would be like in the non-64x64 environment. I think there is something really great here. Good job!
Thanks very much! Hopefully it was nearly recognisable as a hotdog place (as per the jam theme :P) ? Thanks for playing!
It's been a bit hard to get it (but I'm not home - and my laptop is not a top notch one) but I really loved the atmosphere of the city - and CCTV levers up. 3D graphics - rendered in such a low resolutions - is suggestive but as others already said I'm really curious to play again your nice game with more pixel available :-) anyway - congratulations :-)
Thanks so much Marco! We're super glad that this is the general concensus, so we'll be making it happen :D
I love the cyber artstyle, it lends itself well to the chill gameplay by giving you nice visuals :)
There's a lot of ways you can expand the game from here, looking forward to seeing what you do with it
Thanks so much! Yeah I think we've got our work cut out - let us know if you have an suggestions :)
Great job on the presentation. Really like the CCTV it'd be cool to see that used as a gameplay element of some kind.
Thanks very much! Glad you liked it. That's definitely something we'll be looking at for the future.
It is an entertaining game to be calm (chill), I like the effect of the buildings breaking, the 3d models are SO good considering the limitations, the game has been laggy in some moments, especially the audio. but I think it's my fault so don't take it too much into account. all in all, nice game, didn't expect to see a city builder in this resolution :0
Thanks so much for your feedback! The download version is better performance-wise but we do still need to look at that too. Yours is really great too :)
This is very interesting, I think this game would strive at a higher resolution so I'd be curious on what it looks like even at 256x256. Also I felt like I ran out of buildings but I wasn't sure and I could tell there were so many cool buildings but I couldn't slow down and appreciate them (as far as I know, I may be confused haha). But the atmosphere is sooo nice and the brick sound is very satisfying. I also wasn't sure what some things did like the trees and the building that has like a funnel on top. All in all very cool and interesting experience would love to see more!
Thanks very much, yeah a few people have said that :D, so we'll be trying that post-jam. you can choose to destroy a building by double clicking on it again if you don't like it. Thanks, I'm glad you appreciated those elements. I was really pleased with how that turned out. The funnel is a sort of landing light. The trees were decoration. Thanks for your feedback, we'll definitely be pushing it forward :)
i be honest i don't know what i am doing but somehow i have put myself in this state where my culture or power is forever full and the waste never reach max. all i do is just putting 2 culture building and 2 energy building and the game is practically running by itself. it definitely quite an ambitious game but it need some rebalancing.
Hey, thanks for playing. There is a tutorial in the menu. It is luck based at the moment, I hope you had a nice chill in the city then. I agree we will do some rebalancing post jam. I really liked your game, nice job :)
You were right about the headphones. This game has some stellar use of sound as well as some impressive 64x64 visuals. I'm interested to see where you guys can take this.
Ah thanks so much! So glad you made time to come back and revisit with headphones! That means so much to us, so, thanks again :D
Breathtaking cyperpunk atmosphere, the variety of buildings is amazing. But unfortunately, it is sometimes difficult to understand what is happening due to resolution restrictions.
Thanks so much for your feedback Sasha. We will definitely open up the resolution a bit once the jam is over to give it a bit more breathing room. Hopefully your imagination managed to fill in some of the gaps :D Thanks for playing!