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Black Hole Defense's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #387 | 3.655 | 3.655 |
| Overall | #455 | 3.661 | 3.661 |
| Presentation | #456 | 3.938 | 3.938 |
| Originality | #1603 | 3.277 | 3.277 |
Ranked from 177 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a BLACK HOLE disrupting and cause defense towers to malfunction and be placed randomly! Also your ship's main cannon is on the fritz and shooting wacky. It's all OUT OF CONTROL~
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
It's a pretty nice tower defence where you can't control what type of tower to build, and all towers out of control at all. The problem is in difficulty curve. At the beginning the game is harder than in the end, it's because at the start you give player pretty spongy enemies. Additionally, the most formidable enemies can drop more coins. Also, it's bad that I can't say how many HP an enemy has at the moment. Anyway, pretty nice work, well done.
Thanks for checking it out~ balancing is hard haha XD
You got a yt channel??? You just got a new subscriber... 😗
I love the game so far, here's my suggestion:
Oh thank you very much for subscribing :D And thanks for the awesome comment and feedback~ I'll add it all to my notes!
fun premise, and i like the mixing of two different genres! a little easy for me personally, but overall a fun lil jam game :)
Thanks for playing~
I've got to say I don't like tower defence. Strangely You made it that You took control from the player to... give him more control? This arcade version is very awesome, I like it:D
Though, I have to say the game is pretty easy, and it basically plays itself.... I know there was not enough time, though I think it would be better if player could have different cooldowned weapons, like bombs, rockets, etc. Or make something stranger like aliens having armor. Tower can't destroy armor - but You can. That way both of those gameplays matter.
My play was shooting everything in the beginning, lazly shooting everything later, and in the end only collecting coins, towers destroyed everything. But I guess its just balance thing...
Thanks for feedback and playing :D I hope to improve the idea later~
Awesome! I really liked the combination of tower defence and top-down shooter - I wasn't expecting it at first but it quickly clicked into place. Loved the devlog too!
Thanks for playing! And thanks for watching the devlog :D
Great graphics and sound design. The gameplay felt a little slow, but I think you could add some more variety of enemies and levels to help make it more engaging.
Thanks for playing! Yup I intend to make a new game with this idea and the feedback ideas~
Yo’, LFJ Templar here, very interesting take on tower defence, the flappy gun is hilarious, but deals little damage, so it misses a lot on long distances, but even if it hits, it’s not really that much, this could be balanced a little.
Thanks for commenting! Yup for sure~ I originally planned to add a drone follower and gun power ups, but no time XD
Very cool!!!
Thanks :D
This was fun. I think you should get rid of pressing e to place towers. Because they're placed randomly, there is no strategy to when they are placed and it would be nice to focus on blasting baddies and collecting drops!
Thanks for playing! I will think of a better way to do towers for sure~