Very well polished for being a 48 hour project. Excellent work!
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Make The Way's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Top Marks | #1 | n/a | n/a |
Presentation | #49 | 4.465 | 4.465 |
Fun | #59 | 4.119 | 4.119 |
Overall | #90 | 4.051 | 4.051 |
Originality | #1227 | 3.441 | 3.441 |
Ranked from 413 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character's movement is out of the player's control. It moves and you must manipulate the level to guide them to the goal.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Very funny game. The only complaint is that's impossible to quickly replace a block — after you right-click them, they appear at the top, and you have to move mouse a lot.
Great concept, really well polished. Only made it to the third level and got stuck, but I played that third level for a long time so you're doing something right. Sound, music, and art are all great and really well polished. Felt like I could hear that robot crashing a lot and still like it. I thought the difficulty was too hard for my simple brain, but maybe I just couldn't figure it out! good job!
Super cute, fun and very polished. Exactly what a Game Jam Game should be. VimLark is a Game Jame machine!
Very solid presentation, great game! This is definitely one of the more unique games to come out of this jam. My only criticism is that the placement felt a bit weird at times.
Really cool game. I love the ascetic (Kind of similar to my game actually) and the game extrudes charm. My biggest complaint is that certain things just don't feel right. Sometimes the player will be walking on a platform you places, right about to walk onto another ledge, but not because its just a few pixels too high, and it felt kind of rough. Also, I found that there was no real way of switching what item you are about to put down, which was kind of a pain. However, both are kind of nit picky if I'm being honest with myself, but nice effort overall!
(PS, big fan of you on you tube, keep up the good work!)
One of the best games I've tried within the game jam, good job mate! =)
Pretty cool puzzle game.
But I wouldn't say that there is something out of control.
Absolutely fantastic games. A couple streamlining things could make this a wonderful game. I could easily see this being a full fledged mobile game even.
Could not stop playing until the end! So well made, polished and fun. Great job.
Polished, really solid, some cool level ideas. I see a lot of games with similar idea of "building a way to exit". I like that you don't pause anything when placing objects, it's just one smooth flow.
Love the look of this, the robot sprite is great. Very well polished in the time limit!
A really whimsical game that shines in its satisfying and coherent sound design. The jumping sound effects and the pickup/remove item sounds were responsive and fit the mood of the game well. And you made a devlog so quickly! Keep it up :D
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