Play Absurd Herd
Absurd Herd's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #12 | 3.593 | 3.593 |
| Audio | #13 | 3.926 | 3.926 |
| Graphics | #16 | 4.333 | 4.333 |
| Overall | #32 | 3.466 | 3.466 |
| Originality | #66 | 3.444 | 3.444 |
| Theme | #73 | 3.333 | 3.333 |
| Fun | #96 | 2.926 | 2.926 |
| Controls | #136 | 2.704 | 2.704 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1
Wildcards Used
N/A
Game Description
The Herd! It's Absurd! You whistle, they're enamored!
How does your game tie into the theme?
Attempt to deliver slime types when many combinations result in explosions!
Source(s)
https://github.com/Maaack/gwj-80
Discord Username(s)
maaack, kyveri, mjb117, jonhatch
Participation Level (GWJ Only)
23
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Comments
Water Slime plus Fire Slime = Bomb Slime .... oh no!"
A masterful artistic showing by Kyveri, someone whom I've nitpicked in the past.
The slime's (frustrating) behavior for herding is also well done. I expect no less.
The Audio tied it all together to form a complete experience.
For my own experience, it was all for naught. While I applaud the technical prowess on display here, the premise itself is the problem, but that comes down to personal taste.
This appears to have been a more chill jam for the team, and I respect that.
great entry, i like the kind of koromo =D, in level 2 i got stucked =(
Thanks for trying the game, if that bug occurs you can restart the game and keep playing where you left off the game saves your last stage.
Nice vibe, I especially like the music. Environment is impressive for such a short jam.
For the performance issues, I suggest you look up shader compilation stutters. In a game with so much custom assets it would benefit your game greatly.
Impressive work regardless!
Fantastic work on the color-grading! I could have walked around this world for awhile.
I liked the visuals, but the game itself seems like need some more work, second level did not load at all, though I've downloaded the desktop version, still good job!
Thanks for reporting the issue! Sorry that you weren't able to proceed. If you reopen the game and click Continue from the main menu, does it let you play the second level then?
yes, it actually does!
I absolutely love the artstyle! And I appreciate the fact that it saves progress and has keybinding too
Nice work! Definitely appreciate the saving, this is the first jam where I actually saved data, so much easier than I anticipated! In the windows download after the first level it locked up but restarting let me go to level two so not a big issue.
Impressive work. Very good 3d graphics and audio, plus the only game in the jam I've seen so far that lets you save your progress
Cool game! Loved the art. However there were some lag spikes.
really cute idea and incredible graphics. very impressive amount of work for 9 days. in dire need of a mouse sensitivity slider.
Thanks for trying it out! Sensitivity sliders are available in the main menu's and pause menu's options for both mouse and joypad.
oooh, I didn't see the tabs up top. also I realized that even though I closed and opened the browser between the two times I played, the levels I unlocked didn't get reset. Are you somehow using cookies or something to achieve that or did I hallucinate that?
Good catch! I'm glad to hear that that is working as intended. I'm saving game state to the user path `user://`. Godot web exports convert that to use the browser's local disk. Not cookies exactly, as I'm not storing any data on a server, so there's no key validation required.
that's awesome. I used the user:// path in other projects before but I just assumed it wouldn't work in the web. good to know that it actually works.
It was a blast watching frequency.data blow up everything with bomb slimes. Thanks for stopping by the stream! I played this for myself today with knowledge of how it works and it was super enjoyable. I could see a full game like this being successful. Very chill music and ambience. The art was great and it was really fun to boss those slimes around. Great job!
Great graphics! little bit of performance issues on browser play, but manageable. Gets complex a little too soon (level 3 asks for 3 new types of blobs) Slimes live their own peacful lives (that is until water meets lava) so herding them with whistling is quite a task :)
This one was super cozy, I love any slime based games so you hooked me in there. Love the animations for the slimes, super cute!
Had so much fun on stream with this one. All the slimes looked incredible, and it was super satisfying to build the right combos and get them onto the platform. The art and music were also A+. Awesome job!
Wow, this was a huge game for a jam, excellent work. The only thing is that performance was really low on my browser. For anyone else bumping into that problem, the downloadable version runs a tiny bit smoother. The graphics are cute and the ambience is really peaceful. The slimes are really cute too.
The slimes were cute. Neat concept.
Fun game! The art looks amazing, really nailed the cozy vibe. It's a lot of fun discovering the different slime combinations. Great work!
loved the game and its graphics great work!!!