oooh, I didn't see the tabs up top. also I realized that even though I closed and opened the browser between the two times I played, the levels I unlocked didn't get reset. Are you somehow using cookies or something to achieve that or did I hallucinate that?
Good catch! I'm glad to hear that that is working as intended. I'm saving game state to the user path `user://`. Godot web exports convert that to use the browser's local disk. Not cookies exactly, as I'm not storing any data on a server, so there's no key validation required.