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WalkerCornisean

184
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4
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7
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6
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A member registered Jan 08, 2024 · View creator page →

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Yes, even if it hadn't crashed, you would still had been reset to day 1 in this situation, because anomaly is not in the scene anymore, clicking Report shouldn't do anything, and there is no way of getting it after washing is done. This isn't intentional, more like a result of only one week of working on the game. However, I couldn't replicate the crash still, but I guess it doesn't matter, since it's just a random consequence of poor design.

Wow, I guess anomaly searching games isn't your cup of tea :)
And the bug you mention is both confusing and hard to replicate. I mean, even if the buttons overlap, Godot doesn't let you press them both at the same time. I guess it found the anomaly node, but before it could "revert" it, the scene and the node was freed after return was pressed. If that's the case than it is fixable, but currently you can't return to the washing scene on the same day once you finish it. I guess I was too restricting to prevent bugs and by doing this accidentaly made one. Thank you for playing though!

I didn't get what the anomaly was with the here signs, so I just started clicking on everything. Not sure if this is the winning ending or not. Seems like this one needs more content!

Wish it had input alternatives, cause I don't have a controller. Screenshots look nice.

Well, I failed the shift cause couldn't find the trapdoor. I wish there were more caretaking or keeping mechanics instead of running away from something that you can't run away from.

Okay, well it's a typing game. Great story, if the number of mistakes was resetting in between the character's thought it would've been nice. Also it seems like I just typed too slow, but game didn't seem to tell me that.

There was an invisible wall on one of the floors, and once I used an elevator I got shot immediately, that wasn't very fair. I wish there was a bit more content, morphing is a great mechanic, but it is only used for one thing. But liked the juice, good job!

Something is not right with the area collision, either the character's one is too big or the camera one's, as a result the game is unfairly difficult. Visuals aren't that bad, you definetely have your style, just work on the mechanics, maybe don't make it game over immediately after touching the red field. Good start for a beginner though!

me like game a lot! me think every body rate it more! 

It looks good, but I brute-forced most of the levels. Once you see the solution and you just need to properly implement it, it can be quite frustrating when you keep failing, so maybe some rewards or at leasy score/attempts track would be great. Good job!

You made the game unfairly more difficult than it should be, by immediately punishing even a slight touch of the bomb (which isn't how bombs usually work, is it) and limiting the game screen (or not embeding it properly on the page). The visuals are good though, specifically the main character's animation is decent.

Great concept, a bit difficult due to the oxygen, and, I guess the fact that one of the artifacts is a small coin, but I've been it. Good job!

I think it's the sound of machine gun shooting if you move non-stop. Snake looks shaky when it's moving, I guess it's due to the grid movement, do you put the last segment in front of the first one or move every segment? Also I tried it to play it again right now and got stuck in the upgrade selection menu, clicking on "Get" button doesn't make it exit. I missed what led to it, cause I got distracted, so can't help with this one, sorry.

It would've been much easier if they didn't go out of the screen. Liked the color one though

The visuals aren't great, but the concept is pretty original. Good job!

It isn't a lot of fun to constantly replay the game just because it suddenly decided to invert controls. Liked the visuals and music though the latter doesn't loop unfortunately.

I wasn't sure how I am supposed to tell false clues, but it all worked out fine, thanks to the number of active objects being very small. I've no idea what's the investigator's timer is all about so I lost my patience and used the last energy, I guess I was hoping it will speed things up, and this happened right when the investigator started to investigate what I think is the poison. Anyway, it seems like they won't be able to do it without me now.

Getting a lot of I wanna be the boshi vibes here. Not my cup of tea, I don't even have a controller, but the visuals are good!

So as I understood it, you just roll the sheep around, making them consume the energy, and that's the whole game. The visuals are impressive, physics stuff is good, but it's not a lot of fun, and I'm not sure it's related to the topic of the jam. Maybe you could add some enemies or something.

I liked the concept and the visuals. One of the shifts wasn't registered as often as the other, but at least there is no punishment for sucking. Good job!

Getting a lot of Binding of Isaac vibes here, but this one has got more comic relief, and the ending is good. I wish it had audio though, but still, good job!

What a cute little character! I love the visuals and wish it wasn't that raw. Unfortunately, the second level doesn't seem to work properly. Hope you'll be able to finish the project though!

Our game is somewhat similar. I liked the style, and the fact that it's not overflown with stuff, that would've made it much harder. Good job!

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If only it picked and equiped the best item, advanced and healed for me it would've been the best game ever! But in all seriousness, very well done. I wish it told me I'd beaten it, instead of repeating last map, and what the hell is speed anyways. Good job!

There's a lot of things missing in terms of gameplay, so it felt more like reading a book. Wish you successfully finish it! 

This game is straightforward, hard and frustrating, I usually hate this kind of games, but this one felt kind of rewarding, I managed to clear all levels. Good job!

At first I thought this one is kind of hard, but once you get the gist it's fine, guards don't see you on certain conditions and it is usually not hard to run away from them, I guess as long as the belly is not too filled. I only wish it had a winning condition, but still good job!

Snake feels a bit shaky when it moves, some sounds feel a bit glitchy. The machine gun fires every step. Also it isn't clear how you're supposed to get the segments. I figured you get them on killing enemies, but if you lose the segment count goes to zero and never goes higher, you have to reload the page. But overall, good job, great to see someone made upgrade system in such a short amount of time and the concept of grid-based vs non-grid is not bad!

well, at least I tried

No, I didn't touch the settings. I can send you a video in discord .rezage

Don't know why my rope keeps braking, and why are we catching fish in desert, but I liked the visuals and the soundtrack!

I wish you'd finish it, it has some potential, enemy's health bar would've been great!

This one is hard! And it looks great, good job!

It seems like it is impossible to play this game, cause every time I start moving my mouse the camera won't stop rotating. But it feels like it has potential

Seems like something is off with the camera in one of the levels, couldn't beat this one, unfortunately. Also, it was a bit hard to see thieves view field, great visuals though!

I liked the concept, but the controls aren't great, I've accidentally thrown away the fish so many times. Also, I don't know what's wrong with the fish, but it corrupted the sellers right before I could finish the game. Liked the variety of fish though

The visuals are exquisite, a tractor as a spaceship looks great. Music is also good, I liked the soundtrack. Gameplay is monotous which is fine considering the time limit. It could definetely use some more upgrades and advancements. Good job!

It's actually official Godot tutorial game, we just changed the music, added high score and combos

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The same intro text that hints for out of place tells you that it's seven days to beat the game.

Yes, unfortunately, other aspect ratios and resolutions were scrapped due to the time limit, but thanks!