Snake feels a bit shaky when it moves, some sounds feel a bit glitchy. The machine gun fires every step. Also it isn't clear how you're supposed to get the segments. I figured you get them on killing enemies, but if you lose the segment count goes to zero and never goes higher, you have to reload the page. But overall, good job, great to see someone made upgrade system in such a short amount of time and the concept of grid-based vs non-grid is not bad!
Viewing post in Gridbound: Snake jam comments
I think it's the sound of machine gun shooting if you move non-stop. Snake looks shaky when it's moving, I guess it's due to the grid movement, do you put the last segment in front of the first one or move every segment? Also I tried it to play it again right now and got stuck in the upgrade selection menu, clicking on "Get" button doesn't make it exit. I missed what led to it, cause I got distracted, so can't help with this one, sorry.