Great job on your game. Really like the music and sfx. Wish I could throw the bomb instead of just dropping it.
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Hexabomb's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #90 | 3.785 | 3.785 |
Overall | #91 | 3.557 | 3.557 |
Innovation | #100 | 3.452 | 3.452 |
Game Design | #101 | 3.581 | 3.581 |
Fun | #102 | 3.570 | 3.570 |
Audio | #103 | 3.376 | 3.376 |
Graphics | #138 | 3.581 | 3.581 |
Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Dude, is this your FIRST GAME?? It's super solid man, can't believe it. I like the concept. it's simple but executed very well and it's also very polished. I like the graphics too, it's definitely a huge step up from my first ever game. The only critique is that the sensitivity was way too high for me which made it difficult to pick up the bombs sometimes, but that's an easy fix. Good job on this, hope you keep devving!
Great game, nothing to really point out except for the fact that the sensitivity is a bit too high.
Awesome game man, at first i couldn't know what to do but then i realized ohh i am in fist person and then i couldn't get my hands off playing , nice and clean graphics, the music just syncs with gameplay, kinda reminds me of witcher 3 music 😁 😁 overall nice implementation of theme, gets a 10/10 from me
A bit too easy to cheese unfortunately, but until I ended up accidentally cheesing the game it was very fun. Looking forward to where this could go, you have a lot of design space with this one. Tons of options for tiles, tiles could move, tiles could be on different elevations, groups of tiles could rotate when they're all not connected to anything else. The bombs as well, larger bombs, smaller bombs that periodically target a small area around the player, bombs that instead of destroying the level, suck or push tiles towards/away from it, bombs with shorter or longer fuses, bombs that intentionally target tiles with less than 3 connected edges, or even better bombs that target tiles with all 6 edges, to more quickly remove larger platforms. Heavy bombs that can't be picked up or pushed, bombs that spawn bombs if not discarded., bombs that pull or push the player, bombs that leave effects on the ground like making tiles in an area so that you can't jump on them for a while, different sized arenas. The design space is just huge. Not to mention if you add multiplayer they could throw the bombs at each other and become competitive.
picking up bombs was a little janky but other than that I liked this game!
Had a lot of Fun. A little janky especially with the pickup.
Found it kinda too easy :P but it is a nice concept and a cool idea, sometimes it feels like you dont pick the bombs even though you should pick it. Overall a nice idea and a good job! :P
Great Game, the music makes it really intense especially while I am frantically tossing bomb all over the place. It reminds me a bit of a mini-game in minecraft called spleef - which is also lots of fun. Great Job! :)
Great idea of bomb exploding and saving us from the HOLES!! Nice submission!
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