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Hexabomb's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #90 | 3.785 | 3.785 |
| Overall | #91 | 3.557 | 3.557 |
| Innovation | #100 | 3.452 | 3.452 |
| Game Design | #101 | 3.581 | 3.581 |
| Fun | #102 | 3.570 | 3.570 |
| Audio | #103 | 3.376 | 3.376 |
| Graphics | #138 | 3.581 | 3.581 |
Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great job on your game. Really like the music and sfx. Wish I could throw the bomb instead of just dropping it.
Thanks man! And you CAN throw it. Just left click again)
Ahhh made it so hard on myself just dodging the bombs and you could throw it haha.
Dude, is this your FIRST GAME?? It's super solid man, can't believe it. I like the concept. it's simple but executed very well and it's also very polished. I like the graphics too, it's definitely a huge step up from my first ever game. The only critique is that the sensitivity was way too high for me which made it difficult to pick up the bombs sometimes, but that's an easy fix. Good job on this, hope you keep devving!
Oh wow, thanks a lot! Yeah, it's my first ever finished game. I'm glad you enjoyed it that much :)
A really fun and stressing game. And I enjoyed it a lot.
Thank you! I'll make sure to check yours out too.
Great game, nothing to really point out except for the fact that the sensitivity is a bit too high.
Yeah, that's been one of the top complaints. I'll make sure to fix it after the jam. Thank you for your feedback :)
Awesome game man, at first i couldn't know what to do but then i realized ohh i am in fist person and then i couldn't get my hands off playing , nice and clean graphics, the music just syncs with gameplay, kinda reminds me of witcher 3 music 😁 😁 overall nice implementation of theme, gets a 10/10 from me
Hahaha yeah, it definitely has some similarities :) I really appreciate your rating.
please check out mine too😁😁
Your game was actually on my yesterday's list, but unfortunately I didn't have time. I'll definitely play it today!
This is a really simple game mechanic, but it works well! I immediately picked up what I was supposed to do without even needing to look at tutorials; very intuitive. This gets really exciting very fast. Great idea and great execution.
Thanks a lot, Nathan. This means a lot to me :)
A bit too easy to cheese unfortunately, but until I ended up accidentally cheesing the game it was very fun. Looking forward to where this could go, you have a lot of design space with this one. Tons of options for tiles, tiles could move, tiles could be on different elevations, groups of tiles could rotate when they're all not connected to anything else. The bombs as well, larger bombs, smaller bombs that periodically target a small area around the player, bombs that instead of destroying the level, suck or push tiles towards/away from it, bombs with shorter or longer fuses, bombs that intentionally target tiles with less than 3 connected edges, or even better bombs that target tiles with all 6 edges, to more quickly remove larger platforms. Heavy bombs that can't be picked up or pushed, bombs that spawn bombs if not discarded., bombs that pull or push the player, bombs that leave effects on the ground like making tiles in an area so that you can't jump on them for a while, different sized arenas. The design space is just huge. Not to mention if you add multiplayer they could throw the bombs at each other and become competitive.
Yeah, unfortunately I couldn't fix the cheesing issue before deadline. Thank you for all your amazing suggestions!
picking up bombs was a little janky but other than that I liked this game!
Noted. Will work on it.
Had a lot of Fun. A little janky especially with the pickup.
Thank you, I'll look into that.
Really good work, well done !
Eyyy thanks!
Nice work man, great work. I really like your game :)
Merci. I'm glad you liked it :)
WOW. Very well rounded game. I absolutely love. the concept is really unique and fits the theme very well!! the ball reminds me of Samus from Metroid Prime!!
Thanks a lot for the feedback man! Try not to submit 2 posts at a time ;)
Nice game idea! It plays very good except some stuttering when a lot is going on but very fun to play. I laughed when I threw the first bomb away in my second attempt and the tutorial text was tied to it "like i know that already" :D ^^ Very nice detail!
Hahaha yeah, first bomb is a special one :D Thank you for playing.
wow, very nice game!
i think its easy, keeps me playing..
if you have a little time, check out my little "bad" game too.. <3
I appreciate the feedback! Will check your game out as soon as I can :)
Found it kinda too easy :P but it is a nice concept and a cool idea, sometimes it feels like you dont pick the bombs even though you should pick it. Overall a nice idea and a good job! :P
Just you wait till bombs start to specifically target the tiles :P Thanks a lot for checking it out!
Great Game, the music makes it really intense especially while I am frantically tossing bomb all over the place. It reminds me a bit of a mini-game in minecraft called spleef - which is also lots of fun. Great Job! :)
Thanks a lot for the review! The music track is "Assassin" by Rafael Krux. Fell in love with it the moment I heard it :)
Great idea of bomb exploding and saving us from the HOLES!! Nice submission!
Hahaha thanks, I'm glad you enjoyed it :D
I can see how this game could be really addictive, however I found the mouse sensitivity really off for me. I also found it hard getting to the edge to drop the bombs without going too far. A really cool game well done
Hey, thank you for your feedback! A lot of people have mentioned the sensitivity issue, so I'll definitely address it on the next update. As for drop mechanic, it's much easier to get rid of bombs by throwing them, aka LMB
Good idea !
level and music is intense
wanna have a indicator to help me find which bomb is fresh
Thank you! I'll definitely work on the visuals :)