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A jam submission

Rogue Space ForceView game page

SPACE SHOOTER GONE ROGUE!!!
Submitted by PixAman (PixSpaces) (@PixSpaces) — 7 minutes, 48 seconds before the deadline
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Rogue Space Force's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#934.0004.000
Sound#1773.4293.429
Simplicity#2733.7863.786
WOWIE!#3543.1073.107
Creativity#3783.2503.250
Fun#4093.1073.107
Topic#4133.1433.143

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Form youtube audio library, music of Nico Staf, free to share licence. Track name - "Fast and Run"

Credits
My youtube channel by the name PixSpaces (Link - https://www.youtube.com/channel/UCiaeTJEAu_veLimNmKEEUww)

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

Very nice visuals - that sky is beautiful!

Submitted(+1)

cool art, nice looking spaceship models (did you model them yourself?), the basic idea is very engaging and the gameplay is pretty entertaining, I've had a few runs and it was fun!

Maybe it would be nice to have more options/decisions to make in terms of controls, like if the gun would "overcharge" when not firing and then start blasting everything so the player would have to pick the best moment to stop firing

anyway, great entry, thank you for sharing!

Developer

Thanks a lot oars :)  yes I modeled all this by myself for this jam, I'm so glad you enjoyed playing it even when I'll accept it's missing a few parts that I realized later (like it was supposed to stop when you reach 0 score, but it's going infinitely down right now, lol!)

Wow, that overcharge suggestion that you gave is definitely going to my features list for next build! Also I am thinking of increasing/decreasing ships speed when player is firing/restraining, that'll give it another edge I guess.

Again thank you so much for coming by and trying the game with such positive feedback, its really inspiring, good luck for the jam friend! :)

Submitted(+1)

I liked the art and the sound design a lot. The concept was cool, I like how there was two paths and neither was "the right one". The controls felt a bit off, can't put my finger on why exactly... maybe they were a bit too slow? Not sure. I found it hard to avoid killing people since even with spacebar held down you're always shooting and the other ships are 1-hit KOs, so maybe they could have a bit more health or there could be a way to direct your bullets away from them while still shooting?

Overall cool game!

Developer(+1)

Thanks a ton for such a valuable feedback I really appreciate it! You got the point, Both paths were not right as to follow the theme "failure is progress" I came up with this system that player will fail as he goes along the stage but the game was about either causing less damage to others or to go all out, those were the paths. 

Also I've recieved many feedbacks for control speed, I'll definatley fix it in upcoming version, actually I had a plan earlier to add powerups for speed but due to jam deadlie couldnt implement it.

The idea of other ships having some health is pretty cool! maybe I'll add big and slow ships with more armor and these small ones will have less, great idea!

The reason you couldn't direct bullet away was to put the you in the dilemma of the pilot who's gone rogue :)

Thanks again for coming by and playing with such observation, it's really encouraging to see people like you in jam! Good luck :)

Submitted(+1)

The art was cool, esp the background. And the sound fx and music really fit with the theme. Cool stuff!

Developer

Yes, thank you for appreciating it! I had to cut a few corners to submit on time, I'll come by and play your submission as well, :)

Submitted(+1)

Liked the visuals of the game, overall a pretty good game. Good luck for the jam.

Developer

Thank you for coming by and trying the game, good luck for the jam! :)

Submitted (1 edit) (+1)

I liked the background effect but I thought that the colors were a little dark. I also liked the particle effects! Check out my little space game if you can :)

Developer(+1)

Thanks a lot for playing and feedback, I've played and rated your game already, it was great, good luck :)

Submitted(+1)

The background was pretty!

Developer

Thanks for appreciating it! good luck for jam!

Submitted(+1)

I really liked the art and theme of the game. good job

Developer(+1)

Thanks for coming by and playing, really happy that you liked it, good luck for jam! :)

Submitted(+1)

Nice Concept! Really liked it.

Developer

Thanks for coming by and playing it, good luck for the jam!

Submitted(+1)

Great game and nice aesthetic, would suggest adding a cooldown. :)

Developer(+1)

Thanks a lot for playing and giving feedback, really appreciate it! good luck for jam.

Submitted(+1)

Nice retro styled game! Nice work!

Developer

Thanks a lot for playing :) , I'm happy you enjoyed it, good luck for the jam!

Submitted(+1)

The game looks wonderful, and the premise feels very interesting. Great job.

Developer

Wow, thanks a lot for playing and enjoying, I really appreciate it, good luck for the jam :)

Submitted(+1)

Great work, nice retro style! It would better for me If restrain fire has some limit or cool down.

Developer

You are right and thanks for your input, cooldown system sounds like a cool addition in this. I had to rush the restrain fire and ending as I was nearing deadline, I'll try to add it in future version for sure, thanks for playing and Good luck for jam! :)

Submitted(+1)

Ah , finally some good old space shooter.

Developer

Thank you so much for liking it, I thought earlier that people may not like it as I had to rush a lot of things for jam! Thanks for coming by and good luck for jam :)

Submitted(+1)

I appreciated the nice UI, nice music and sounds. Clean and cohesive design. Great job! :)

A note: The 'quit' option in the menu throws some ugly errors at me. I don't see a download option on it's Itch page, so it seems like you could do without it in this sake. But it doesnt really affect anything. 

Thanks so much for sharing :)

Developer(+1)

Thanks so much for appreciating it, the UI and graphics work took most of my time really, I realised it later I had less time to polish the game. And sorry for not giving download build option as I submitted bare minutes before deadline I may have not added those bits. But for sure I'll do evereything for future updates, so much motivation I get from this community and genuine people like you that It gives motivation to continue, Thanks a ton again, good luck for jam :)

Submitted(+1)

You ended up with a great game anyways! This made me smile, i'm also so heart warmed by the kind and understanding people participating in this jam, and I too have had so much fun encouraging others. Best of luck to you as well friend :)

Submitted(+1)

The game looks really nice and the music works well!  I would recommend enabling size over lifetime for the blowing up particle effect to make it a little smoother when they disappear.  Also some faster movement would improve the flow.  Great job overall!

Developer(+1)

Thanks a lot for genuine feedback, really appreciate it! I will work on this stuff for sure, good luck! :)

Submitted(+1)

Loved the graphics. Work more on the gameplay, the plane is a bit slow. keep working! Score:905!

Developer

Yes, thanks for feedback, you are right, the graphics took a lot of time while I was working on Blender, later on I realized I had time for only a single playtest, so optimized it a bit, If your score is 905 you got Hero's ending, well done! :)

Submitted(+1)

Wow! The visuals were awesome! A couple of things that could have been done better was a better explanation of the game and better controls. Good luck and nice work.

Developer

Thanks a lot for comment, yes I had to cut a few things short that I planned earlier thats why the game may have felt a bit slowdown. Thanks again for coming by! :)

Submitted(+1)

Interesting game, I enjoyed the idea of having to restrain fire and not hit your allies, that was a really nice touch. I think this sort of level could fit nicely into a larger space shooter game.

If you wanted to improve, I suggest adding some form of low score to further reinforce the idea of not hitting your allies.

Overall, good game!

Developer

Thank you very much IanGoGO for your so valuable and good feedback, you won't believe it, I had a few low score checkpoints earlier but because of some script error and super close deadline I had to leave it for current version. I spent a lot of time in making 3D animations for start/end scenes, later on it bugged out for WebGL version so had to scram that too... will work on these points for future update, thanks again for coming by :)

Submitted(+1)

First game I've found that has a morality. I enjoy that ;) Nice work

Developer(+1)

Glad you understood and enjoyed it! means a lot to me.. thanks a ton for coming by! :)

Viewing comments 25 to 6 of 25 · Next page · Last page