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A jam submission

Rogue Space ForceView game page

SPACE SHOOTER GONE ROGUE!!!
Submitted by PixAman (PixSpaces) (@PixSpaces) — 7 minutes, 48 seconds before the deadline
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Rogue Space Force's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#934.0004.000
Sound#1773.4293.429
Simplicity#2733.7863.786
WOWIE!#3543.1073.107
Creativity#3783.2503.250
Fun#4093.1073.107
Topic#4133.1433.143

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Form youtube audio library, music of Nico Staf, free to share licence. Track name - "Fast and Run"

Credits
My youtube channel by the name PixSpaces (Link - https://www.youtube.com/channel/UCiaeTJEAu_veLimNmKEEUww)

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Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
Submitted(+1)

really nice visuals

Developer

Thank you very much for appreciating it. I will improve it in future.

Submitted(+1)

Real good game

Developer

Thank you for playing :) means a lot! :D

Submitted(+1)

The effects were satisfying and the music was nice. It is kind of hard to play as the movement is slow and feels almost impossible to dodge the ships when they start piling on. Other than that, it's a nice game! Can't wait for an update!

Developer

Thanks a ton for feedback! really appreciate it. The difficulty in dodging was intentional so it becomes tough to choose Hero path over Rogue path, I will work on this game post jam and will definitely make it better :)

Submitted

For me game does not load.

Developer

Whaaaat? please try to refresh, there may be some issue in itch servers as many people are uploading.

Submitted(+1)

Now its loads, very fun game but i would like to see where spaceships will come.

Developer

Thank you for playing and feedback, I also played your game and it was real fun too :)

Submitted(+1)

I really like the particles in this. very satisfying. I felt the movement could be faster, I felt like i was dragging around, and does the score keep going infinitely down? Interesting concept all together, But I felt the easiest way to complete the "hero" path was to just sit at the bottom and hold space, dont know if this was intended or not. 

Developer (1 edit)

Yes, you got that right, ship is out of control so Hero destroys minimal and dies by saving everyone - Gets most point (Hero ending)

And if you don't put restrain, that means you are going rogue with the hijacked ship - Gets lower point (Rogue ending)

However there was a third ending I planned was for 0 point, (Evil ending) , it wasn't meant to go infinitely down, but because of lack of time I couldn't implement it :P

Also thanks for feedback, I'll increase the speed in future versions. :)

Viewing comments 5 to 1 of 25 · Previous page · First page