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A jam submission

Quick DeathView game page

Game made for Wowie Jam 3.0
Submitted by JokubasGames (@JGaidamavicius) — 1 hour, 6 minutes before the deadline
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Quick Death's itch.io page

Results

CriteriaRankScore*Raw Score
Simplicity#694.1824.182
Topic#2263.6233.623
Sound#3773.0263.026
WOWIE!#5102.8182.818
Fun#5262.8182.818
Visuals#5662.7532.753
Creativity#6492.6622.662

Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
I created it myself.

Credits
JokubasG

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Comments

Viewing comments 51 to 32 of 51 · Next page · Last page
Submitted

The Game Is Cool And Simple! I Wish The Timer Was Kinda Like If It Runs Out You Have To Restart But Its Fun, Also Not To Brag But I Got A 45 Secound On The 4 One, Five Starts!! If You Can Check Out My Game. 

Submitted

A super simple and fun game i played each level twice...

Developer

Thank you!

Submitted (1 edit)

The glider allowed for some pretty interesting situations in this game. :) If I could suggest something, could you please make the camera follow the player faster? Sometimes when you fall down you just can't see where you'll land. 

Developer

Thanks for playing, i will definitely make that.

Submitted

Nice game which fits the theme perfectly

Submitted

I loved the concept, glider controls are super smooth, and I also really liked the speedrun feel it has.

I also think that 5 hearts might be too much, it makes the game a little repetitive, so maybe either reduce the number of hearts or make the attempts differ slightly?

Overall a great game, congrats!

Submitted

Cool concept and the gliding is nice. I would have loved to see another use for the glider, like avoiding certain zone the reach the red zone.

I think having 5 hearts is too much. Two or three would have been enough. Also, having a bit a random obstacles or procedural generation would have been nice. That way, at each run you must adapt.

Congrats for your entry!

Developer(+1)

Thank you i will try to implement that in to my game.

Submitted

Nice game! I really like the character design and gliding feature. :)

Developer

Thank you

Submitted

Gliding was unexpected but fun! Would be cool if levels changed slightly after each death.

Developer(+1)

Thanks for playing, i will try to make it

Submitted
Deleted 3 years ago
Developer

Thank you, i tried to make it simple because i didn't had much time

Submitted

It's cool, but it gets a bit repetitive when the level is long.

Developer

Thanks for feedback.

(+1)

Great job fun game! the only game I played all the way through so far.

Developer

Thanks for playing!

Submitted

Same lol

Submitted

I love this game and found myself trying to beat my times for some of the levels. I'd love to see you build on this concept and come up with levels that incorporate a new rule or mechanic.

Developer

Thanks for playing!

Submitted

Honestly, simply amazing. I rated it! 

Developer

Thank you.

Submitted

Can you also try out mine? You said you wanted to play entries... https://vector-sky.itch.io/the-space-wanderer

Developer(+1)

Played and rated.

Nice game. i like the graphics

Submitted

The hand-gliding mechanic added depth to the platforming and the pixel art looked really nice! The goal wasn't necessarily failing it was more of a endpoint that you had to reach four times, maybe the level could have changed each time you play it, other than that the control felt good and the game looked really good!

Developer(+1)

Thank you for playing, it's very hard to find someone who plays my game in live stream.

Submitted

I really liked your game, but it's a little bit too repetitive. Good job :)

Developer

Thanks for feedback.

Submitted

Very nice, but a bit too repetitive. Maybe fewer lives per level or something would be better

Developer

Thanks for playing.

It was really fun, and that is what I care about most. The simplicity made it super easy to confidentially jump in, and overall was a great experience. the gameplay is a bit repetitive, so maybe try to make a feature that will make each time different, like making a new ability every time you damage yourself (like the first time will be gliding, the second will be double jumping, etc.) 

Developer

Thanks for playing!

Submitted

I like the simplicity of this game. Really like the hang gliding mechanic (I'm tired of double-jumps).

A simple idea to avoid repetition: If the player drops regularly some time-malus along his way, this will force to change path every time. Better: drop blocks on your way, it could blocks you but also create a better path.

Overall this is a great job.

Developer

Thank you, i will try to do that.

Submitted

The mechanics are really great in that game, but the gameplay is maybe just a little bit repetitive. Great work, though! :)

Developer

Thanks.

Viewing comments 51 to 32 of 51 · Next page · Last page