Hy, the apk file is generated using the Godot Game Engine, The software is written in GdScript language.
Variable
Creator of
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Hy i think you are looking for the LayerSpritesheet extension.
Edit: it seems the link i pasted gives warning for me, if it does, you can ignore the link, and open readme through pixelorama's official extension explorer instead.
You can directly download it through Edit > Preferences > Extensions > Explore online.
Hy, this should be possible through making an extension
Edit: it seems this feature was just added today so i think it'll be available by default in pixelorama 1.1.9
(You can try it out through the nightly build https://nightly.link/Orama-Interactive/Pixelorama/workflows/dev-desktop-builds/master )
I think it's intentional for rotation options to not appear till rotation actually starts but i guess we can change it if it's required 🤔
( Some tips)
## Skew
There aren't "visible" icons for it (rotation) but you can move the mouse slightly outside these positions, you can skew the selection (the mouse will change icon)
👇
0----0----0
| |
👉 0 0👈
| |
0----0----0
👆
## Rotation
For rotation, it's similar but this time, the mouse should be near the edges.
(The mouse icon will change to a pointing hand). When you start rotation, a pivot will also appear that you can drag around as well 😁
👇 👇
0-----0-----0
| |
0 👉 0 0
| (Pivot) |
0-----0-----0
👆 👆
New themes can be added via extensions, e.g https://pixelorama.org/extension_system/extension_examples#add-a-theme
No, multiple tilemap layers can share the same tileset. (Think of tileset as a kind of Palette). You can change the tilesets used by a layer at any time through layer properties (right click layer button to see layer menu and select properties)
"File > Open file" does all the importing. You don't need a separate option. After you open the image file, a dialog appears, it is here that you tell pixelorama what kind of import you want
Sorry for the late reply 🙏
The tilesets (if you already have one available in the form of Sprite sheet) can be imported through File>Import. After import is successful, tilesets will appear in Project menu>Project properties.
When making a new TileMap layer, a dialog will appear, in this dialog, you will be given an option of
- Either using the tileset you imported.
- Making a new one from scratch.
If you want to use a different tileset later, then that can happen as well. (You can switch between which tileset is used by the layer at any time)
After creating the Tilemap Layer, a new panel will be visible

From here on you can check this tutorial, it's for Aseprite but pixelorama does the exact same thing, the exact same way😁.
Hope this helps 😄
Hy 👋, At the moment It has tilemap layers https://pixelorama.org/user_manual/tilemaps/
There's currently one for the dolphin file manager. You can try to use that as reference for the nemo file manager (which mint uses)
https://github.com/OverloadedOrama/dolphin_pxo_thumbnailer/tree/main
Hy, you can suggest features:
- On GitHub: https://github.com/Orama-Interactive/Pixelorama/discussions
- On Discord: https://discord.gg/GTMtr8s
- Or right here, we (contributors and developers) usually read all messages here too 😄
Btw, regarding the timeline there is a scroll bar at the edges which should be fast enough, Also if you are on laptop, gesture controls for scroll is also supported
Have a nice day 😁
There's also a Flatpack (Also Official) if you are interested https://flathub.org/en/apps/com.orama_interactive.Pixelorama
Not sure, perhaps your computer is old. In that case you best bet it to use an older version (https://github.com/Orama-Interactive/Pixelorama/releases/tag/v0.11.4 )
NOTE:
In 1.1.3 making lines with pencil or eraser tool (using Shift) results in a bug where new selections are no longer drawn in correct place.
This fixes the issue: https://nightly.link/Orama-Interactive/Pixelorama/workflows/dev-desktop-builds/m...
A few days ago, the website has stopped working for most users in Pakistan (Both Chrome and Firefox). I encountered this issue and came across this thread: https://www.reddit.com/r/itchio/comments/1meuh73/is_itchio_down_only_in_pakistan...
Since yesterday:
- it has started working in Chrome (it still occasionally malfunctions and i have to reload the page. for example i dad to try 3 times for uploading the image below. This was not the case when it was working normally)
- Firefox still doesn't work and i am faced with the error below

This should now be available in the next version 😁
You can try it in the nightly builds (https://nightly.link/Orama-Interactive/Pixelorama/workflows/dev-desktop-builds/m...)

Perhaps it's an issue with the path you're trying to save to (try a different path).
In the meantime there is a "LifeSaver" extension available in the extension manager (Edit > preferences > extensions > explore online). It kind of works like a session restore system. Try using it (with a VERY SHORT AUTOSAVE INTERVAL)









