It took me a good while to beat the first level :D But very nice. Good car movement, hard levels, nice and simple graphics. Good job.
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Crazy Car's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #199 | 3.699 | 3.699 |
Simplicity | #283 | 3.777 | 3.777 |
WOWIE! | #301 | 3.204 | 3.204 |
Creativity | #335 | 3.350 | 3.350 |
Fun | #344 | 3.223 | 3.223 |
Topic | #400 | 3.184 | 3.184 |
Sound | #450 | 2.883 | 2.883 |
Ranked from 103 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Music made by Extrinity
Credits
Game by: Funktion
Comments
It was a bit hard, but the controls seemed to fit what you were going for. With a bit more polish this could be a lot better.
Always impressed by people who can do a 3d game in 2-3 days. Like the graphics, low poly and can see clearly what everything is. The difficulty can be taken down a notch, too much red things that kill. The fun is in crashing through objects and seeing the physics engine work. All the red objects just makes it so I play extra cautious and slowly instead of driving around causing destruction.
Fun low poly art, fun and simple mechanics game, but need more creative in mechanic style and for the theme ! Missing something, sometime it's seem hard for me to not go to red Gas
The story was fun, I liked the graphics and the physics, but there are too many barrels, I had to be really careful not to crash into one, I would have preferred if I could be more reckless. Maybe instead of barrels among the other destructibles, have the player follow a route and the barrels be the limits, maybe some barrels inside the path, but very scarcely
Great game! I really like the visuals! The backstory is great too :D
Some sound effects for the car and especially when breaking stuff would really add to the gameplay. Right now it feels like I’m smashing cardboard but some crumbling sounds would make it feel like I’m actually destroying big things.
I feel like there’s too many red barrels. I had to drive slowly most of the time to avoid accidently running into one. Maybe it would be better if a barrel gave a point reduction instead of restarting the level.
The controls are nice, but the car gliding sideways when bumping into things feel unnatural though.
I love the backstory at the beginning hahahaha. I agree with other comments that the camera should follow the car and you start off with way too many red barrels. With a little more balance this will be really fun though, nice work!
probably make the camera follow the car will be nice, and the red barrels is too much in my opinion. anyway good job
Well, it has great potential, I really like how the story upholds the gameplay and the them fit of the game, but the gameplay felt difficult, the car was crazy fast, but the land was absolutely riddled with those darn barrels, so some tweaking to the gameplay and the music, and you'd have a pretty fun game. But for now, it's still a good game
Like others mentioned, I really wanted to drive fast hahaha, but it was just too difficult so I had to go slow and steady. Still, I like the idea, the art is nice, and the story/opening scene is funny and fits the theme well. Good job! :D
The topic of the theme is satisfied, wanting us to "fail" in the sense of hitting what otherwise would be considered an "obstacle". There is something about car games that makes me want to drive those things at full speed and feel the adrenaline. Not beeing able to do that, but instead being asked to do the exact opposite and be careful was a bit of a denial XD. I also would have liked the possibility to turn the camera when driving "the other way around".
Awesome looking game. But a bit too difficult for my taste, which i think is that too many obstacles are placed in the levels (you actually want to drive as fast as possible) and the controls feel like you're driving on ice. So the games forces you to drive slowly.
Overall i think this is a funny and polished looking game. Good job.
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