That is all, it is perfect.
Seems like it should be a frustrating game but the mixture of the music and the effect of the forming platform makes it more relaxing. Then the vertical platforms happened :( those were challenging.
The numbers are sliding down from the left. I needed more time to work on game feel and UX stuff, wanted to have the buttons/cards slide left, the two right most doing and add animation etc.
Thanks for the feed back it is helpful in letting me what is confusing.
Loved it. However be honest did you change a (common)bug into a feature (holding left and right stops moving)? I thought I was clever discovering that, then it pops up two stages later as a tip.
So it feels like a modern shooter game loop where you get into combat then hide to regenerate your health.
Question story wise: does the dude take the bullets out of his body to reload his own gun with it?He looks like the kind of person to do that.
Fun game. Feels good to play. A bit too many planes in the sky for the lack of direct controls, maybe less planes or camera further back. Would be cool to see expanded like being able to adjust lift(flaps) or momentum/speed as suggested below. Music is relaxing.
Difficult game but I found myself trying to get another line. Some pieces are easy to figure out how they move(block,line and 'T') while the others are tricky especially the squiggly. Maybe some visual feedback to show how it would rotate around a pivot. Good work