Are we allowed to do bug-fixing post submission? I forgot to multiply a number by 100 so instead of a 150% chance, it's now 1.5.
Rain
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I had something similar in previous versions, but it really messed with the balance and it forced the board to be smaller to fit on the screen. So I decided it would be better to simplify.
I could maybe do what cookie clicker does and have one of them be boosted to like 1000x for like 30 seconds. Might be cool.
Yeah, my initial idea was to have some other casino style minigames to make money, high risk for high reward. I'm leaning a lot towards the Pachinko style for now though so I decided to change the name to refelct that. Maybe I'll have minigames in the future where you can gamble your money away lol.
Progress Bar: I see what you mean now, still should be an easy fix. The border for the progress covers the end a bit so it looks like it's done when it hasn;t reached the end.
Thanks for playing and for the feedback!
I think you brought up a lot of good points lol.
Play Area: I'll mess around with the UI and see if I can centralize the play area.
Pachinko Probability: Maybe un upgrade that adds more pegs to the board? SO that the balls always go to the 2x, 5x, and eventually 10x sections?
Basic Ball being OP: Working on balancing it right now. I'm contemplating adding a prestige system, which resets you progress buts gives you
Balls getting stuck: This should be a pretty easy fix.
Progress bars not hitting 100% or going over 100%: Should be an easy fix.
Woah, thanks for all the feedback and thanks for playing!
1) That's an interesting idea, I'll look into maybe adding more pegs on the board that block you from hitting 1x, 2x, and 5x as upgrades.
2) Yeah, costs do get high very fast. I'm currently working on a prestige system, so the game balance is built for a prestige system, without the ability to prestige so it's way harder that it should be.
3) By unique textures, do you mean like skins and design? Or would that also be balls that ware worth more than just $1, $10, and $100.
4) But saves are hard.... (I'll get them is as soon as possible lol)
If you've ever wanted to work at Area 51, this is the closest you'll get. Just try not to get fired as fast as Joe. https://itch.io/jam/brackeys-6/rate/1169346
Every wanted to work at Area 51? Here's your chance! Good luck and try not to get fired! https://itch.io/jam/brackeys-6/rate/1169346
Here's our game! Good luck managing Area 51! https://itch.io/jam/brackeys-6/rate/1169346#post-439213
Thanks for playing!
Yeah, that's why Joe was fired, looks like they finally got a good employee lol. I originally had perfect hitboxes but it was hard for me to play, hence why I made the 25% bigger. Glad you liked the ramp-up and the mechanics! As for sound, we didn't have time to implement them. We will after the jam is over though!