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(+1)

cool art, nice looking spaceship models (did you model them yourself?), the basic idea is very engaging and the gameplay is pretty entertaining, I've had a few runs and it was fun!

Maybe it would be nice to have more options/decisions to make in terms of controls, like if the gun would "overcharge" when not firing and then start blasting everything so the player would have to pick the best moment to stop firing

anyway, great entry, thank you for sharing!

Thanks a lot oars :)  yes I modeled all this by myself for this jam, I'm so glad you enjoyed playing it even when I'll accept it's missing a few parts that I realized later (like it was supposed to stop when you reach 0 score, but it's going infinitely down right now, lol!)

Wow, that overcharge suggestion that you gave is definitely going to my features list for next build! Also I am thinking of increasing/decreasing ships speed when player is firing/restraining, that'll give it another edge I guess.

Again thank you so much for coming by and trying the game with such positive feedback, its really inspiring, good luck for the jam friend! :)