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rocksofty

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A member registered Nov 06, 2020 · View creator page →

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Looks interesting!

Racing and combat! Great work so far, I see some bugs of course but there's plenty of time left. Good luck! :) 

Theme

The theme for Paint Jam 2021 is...

Campbell's Soup! (Andy Warhol)

Bump!

I'm glad you like the silly music choice and my mouse art! Thanks so much friend!! :) <3

Thanks for the feedback, I'll keep the sound in mind! Much appreciated friend! :)

Man this made me tear up a lil. Thank you so much for your enthusiasm, I am grateful to have finished something and to read this makes me feel so proud and motivated to improve. You really rock. Thanks for playing, and making my day. <3 :')

Thanks so much for sharing! :)

It's as complete as a more or less intended and for that im proud! <3 Thanks for playing lol! :)

Great idea! I like the narration as well. I think it would be more fun if you raised the player's speed by a lot, but I thought the controls were solid. The depth perception was though to navigate and I didn't understand what happened when I collided with the asteroids but they make a fun noise lol. Clever use of the theme otherwise! Thanks a lot for sharing and well done!

Appreciate the feedback, I agree it doesn't fit. Thanks~!

I'll improve on this, thanks for playing! :)

Man the character controller feels very smooth. And the sound effects are super satisfying!  Beautiful pixel art, the levels are thoughtfully designed and the bubbles were a fun additional mechanic to the more common corpse platforms. This may be silly, but I only wish the scene transitions were a little quicker from main menu and level select. Maybe just me lol. Fantastic work fellas!!!

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That feels really good to hear :') I agree and I cant wait to do better next time. Thanks so much for your kind comment <3

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Thank you so much i'm glad you enjoyed! <3

The ambiance is spot on, the game is very beautiful! Fun and unique idea and you executed it well. Since you have really nice looking particle effects already, it would be nice if the player sprite emitted some extra shimmering when they pass through a transparent block so you really feel like you're impacting the world. This is nothing that impedes on the gameplay and the color change on the sprite is enough to get the point across, just an idea! Super well done and great usage of the theme, thanks a ton for sharing :)

Simple and thoughtfully designed levels! Great color scheme too. Well done thanks for sharing :)

Very fun idea! Nice sounds in this game too. The camera angle was tough when figuring out the keys, but once I did it was alright. I had fun thanks for sharing! Good job! :)

This was fun and simple. The art and UI are very well done and I love the color palette. Great job with the shop feature too! I think it would benefit from a short tutorial of course some sound, but still was fun. Thanks for sharing! :)

The levels are well designed and simple, yet challenging! I really enjoyed the music here, like a lot. Super jammin. Using the tombstone to block the lasers instead of using them solely as platforms was very clever! I also appreciate the ability to quickly restart the level, although it took me a minute to stop using space to jump haha. Darn muscle memory. Really well done thanks for sharing! :)

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I appreciate the observations and feedback! Very motivated to improve. Thanks a lot, i'm glad you could enjoy anyway. :)

Sorry I'm not exactly sure what you mean, but I suppose I just try to make very simple shapes and avoid details because I can't be to precise with the mouse. I also use Krita paint program :) I hope that answers!

You ended up with a great game anyways! This made me smile, i'm also so heart warmed by the kind and understanding people participating in this jam, and I too have had so much fun encouraging others. Best of luck to you as well friend :)

Much appreciated friend, best of luck to you! :)

Thanks for your encouraging and understanding comment! :) I've learned a lot participating, and the next one will be better. Again thanks! :)

Much appreciated! I updated the description explaining how I tried to use the theme, but next time i'll make it much more clear in the gameplay. Thanks a whole bunch! :)

Thank you for your motivating comment! :) Next time I will improve the player controller and do better to make the theme usage clear. As for now I updated it's description with my explanation of how I tried to use it. Thanks so much for playing :)

I appreciate the mouse art shout out! <3 The sliding stop has been a consistent complaint that I will definitely improve the next time, i'm glad you could still enjoy it. As for the theme, I updated the description with my explanation of how I tried to use it, but still it is not clear in the gameplay. Thank you very much for playing anyways :)

Glad you could enjoy it! I updated it's description with my explanation of how I used the theme, I but I do agree it's not clear. Thanks so much for playing anyways! :)

Thank you for the extra mile here, very helpful fantastic comment! Agreed that it doesn't quite fit the jam theme, but I updated it's description with my explanation of how I attempted to make it work, silly as it is. Thanks so much for your time! :)

Don't sweat it, you put out a great game! Good luck! :) 

Played and rated! :D

My game:  https://dannndy.itch.io/babbit

Thanks :)

The game looks really well polished and you pull off the corpse platform idea off wonderfully! Great job :)

Great job! I'd like to see more, but that's a good sign! thanks for sharing :)

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Played and rated! :D

My game:  https://dannndy.itch.io/babbit

Thanks :)


Much appreciated thanks for playing! :D

Played and rated! :)

This game is very pleasing to look at and the music is a good fit! Also it's quite challenging and for that reason I do wish the controls were a bit more smooth. Otherwise a fun time, thanks for sharing! :)

Here is a tip that could be helpful if I understand correctly, make sure those UI objects/elements are the size you want them to appear over your gameplay and then anchor them to the appropriate corners of the canvas in the inspector, then they should be more responsive. I took my game down and reuploaded before the deadline because of this. Sorry if you already knew! lol and good luck! :)