One tip: Maybe you could try to make the handle less slippery so the grappling would be steady? Thus making it easier to control? I couldnt pass the first level haha maybe im just bad :P but I really like the concept and the animations looked really nice! So well done!
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Robo Disposal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #28 | 3.923 | 3.923 |
Sound | #45 | 3.538 | 3.538 |
Visuals | #96 | 3.423 | 3.423 |
WOWIE! (Overall) | #165 | 2.885 | 2.885 |
Fun | #200 | 2.692 | 2.692 |
Simplicity | #245 | 2.654 | 2.654 |
Topic | #259 | 2.038 | 2.038 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thanks for the feedback. I tried so many ways to get the hands to stay steady when they landed on something but it just wasn't having it lol. I even put a physics material on them with its friction set really high, and still...it slides lol. With more time I would of got it right. Thanks for playing. Appreciate the feedback.
I just played your game and now I'm seeing the gifs of you climbing over those stupid crates as if it is nothing. The idea could be fun, but the controls are bad need some refinement; I was doing barrel rolls trying to climb up those crates which did a lot of damage to the robot. The explosion of the robot was pretty funny though.
Thanks for the feedback. When I get time I will definitely work on making the controls feel more solid. I will also reduce the amount of damage taken or may possibly even remove the damage so the player can explore the arm mechanic with some interesting level design. Thanks for playing, appreciate the feedback.
Good game :D but it needs instructions of the controls and the character shouldn't have wheels if there isnt any direct control of the player. other then that its fun :D.
if you would like to test my game:
Really cool mechanic but yeah controls require ninja skills haha! But the mechanic is genuinely brilliant and creative, although also movement was slow.
I really like the main idea and the gameplay, having a clumsy robot like this is great. But...
But the heath bar feels so unfair in the beginning. I though of just moving to rating another game a few times. I think you should not punish the player this hard. It would be better if you could repair yourself, while you stand, and would have a lot less hp. This way it would encourage not doing crazy maneuvers, instead rewarding going consistently. (Or you could just remove the hp being more noob friendly.)
The way it is now, the first level teaches you how you can roll on your head to get over obstacles with a loss of hp. But this is not the ideal play-style, and will make the level really hard. At least that's what happened to me. After the third level I got the hang of it, but the first two were painful for me.
That's only my opinion, and even though I wrote this, I liked your game over-all! So it would need a bit of fine tuning but a great game, in my opinion! :)
Thanks for the feedback! Yeah I agree with you, for people playing it for the first time and getting used to the controls the damage can seem a bit harsh. Unfortunately I was the only one play testing the game, and as I had 3 days of playing the game from the beginning, I was very used to the controls and the mechanics and knew the best way to navigate through the level and avoid taking damage. I thought I had made it relatively easy but still challenging , but I can see how it was only easy for me after clocking all those development hours. A good lesson to learn. Thanks for sticking it out and giving it a chance. Appreciate the feedback.
Cool game but It's kinda hard to controll the Player. But the visuals and music are great!
The gameplay was a lot of fun, I really liked the idea and you nailed its visuals/sounds too! I could see this being a full game if you put enough effort into developing it further more! The physics where a bit wonky at some points but other than that, great job! :D
Cool idea! The controls and movement are great! I just wish the robot didn't get damage from falling, would make the game more fun I think. Plus you could focus more on ragdoll platformer level design and just let the player explore freely. Great job submitting a game~ Please check out my browser game when you can.
Thanks Glad you enjoyed it! Really appreciate the feedback. In hindsight I agree with you. Should of been less punishing . And would of been nice to really explore the arm mechanic with thought out level design. Thanks Again. Ive actually already played and rated your game lol, you did an awesome job as well bro.
Fun game , it's a little hard to control the robot with his hand but a good idea.
I liked playing it. It gave me flash backs tot when i sufferd in getting over it :). Great sound effects and great visuals. Nice game over all.
This is a nice game , the arm is a bit hard to control but i think this what is making the charm of the game great job
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