enjoyed playing! nice graphics and sounds, simple controls and immersive gameplay! overall great game! congratulations! keep it up!
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Fire Hire Whose Desire?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #16 | 3.917 | 3.917 |
Overall | #53 | 3.567 | 3.567 |
Fun/Design | #60 | 3.556 | 3.556 |
Technical Implementation | #71 | 3.417 | 3.417 |
Music/Sound | #72 | 3.417 | 3.417 |
Graphics/Animation | #97 | 3.528 | 3.528 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
You have to constantly balance three bars that are all "on the edge" and you always on the edge of being fired.
Team Size
What main engine/tool/language did you use to construct the game?
Unity
Which diversifiers did you use, if any?
Infinity
Comments
This was a really fun game and change of pace from a lot of the other entries. I found myself frantically checking the requirements, which was funny because the music track was so relaxed and chill, it only made me more anxious to move more quickly!
The visuals and world are great and everything feels cohesive. The crinkling of the paper sfx and all the other audio touches are really well implemented.
The only part I found frustrating was placing a paper in the out bin. I almost wish if I released within a set area it would automatically fall down the bin. I found myself picking up and putting down a single page two or three times in a row sometimes, and then I just had to be meticulous about my placement, which took me away from the core gameplay loop which was really appealing.
Overall, great work and a super impressive entry for a team of two. Good job.
This is a great game. The gameplay is solid, and fits the theme. The music is perfect for this style of game.
A wonderful game. Very addictive and relaxes the gameplay. I enjoyed it. Good job!
Only in the beginning nothing is clear. It is better to add images of the tutorial
Cool and fun game definitely has the feel of "Paper please" added to it. It was difficult putting the paper in the box so maybe have a indicator whether it would go in or assist the player ( like the portal mechanics in portal 2 where it would assist in helping the player land in the middle of the portal) would be awesome.
That's a pretty cool game, with a "Paper, Please" feeling where you have to review and manage people application. The only downside for me is the "Out" bin, it's not that easy to actually place the paper on it, maybe it would be nice to make it a bit wider.
good game :)
but i recomend adding a picture to rules
like if one rule is angry eye
add a picture of an angry eye in the rule papaer
An interesting mash up of Office Simulator and Papers Please. I was, of course, terrible at it.
Some of the instructions from the boss disappeared too quickly, so I wasn't sure what they wanted me to do.
The interface is really impressive, and I especially liked how you handled the tutorial.
Cool idea. It could do with a bit of polish but I really liked the general concept. The picking up and putting down paper was a bit difficult but overall, nice game.
Nice job! interesting gameplay and good design. I liked looking for the requirements to hire/fire potential employees. It was a little hard to get the papers into the boxes but not a huge issue. Thanks for the good game!
Check out my game if you get a chance https://itch.io/jam/vimjam2/rate/1200495
Very cool premise! I really enjoyed playing through the game and checking all the items, but it was a little tough to figure out exactly how to play. Is putting someone in the right bin without checking the box the same as firing them? I also had a hard time getting the papers in the right boxes since they were so tiny. Great game though!
Very nice game . Liked your take on the theme ! :)
The out box/hole could be a little bigger. I had to reposition some papers a few time to get them to fall properly.
Appart from that, very solid implementation.
Great work :)
Good concept for a game, fits the theme well and rather enjoyed what I played!
It wasn't too clear as to whether to follow all the rules on the cards, or just one of them. I found putting forms into the outbox a little on the hard side. The music was a bit too repetitive as well.
Still, overall I think you achieved well what you were aiming for!
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