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A jam submission

Wishing Mirror: Chaos StructuresView game page

Submitted by Mavvy — 15 hours, 4 minutes before the deadline
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Wishing Mirror: Chaos Structures's itch.io page

Results

CriteriaRankScore*Raw Score
Technical Implementation#93.9473.947
Music/Sound#104.1234.123
Overall#143.9683.968
Fun/Design#203.9653.965
Theme/Limitation#323.7723.772
Graphics/Animation#394.0354.035

Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
The game has a boss in which you answer to and act on behalf of, and the main character changes what they can shoot by the direction they face, an edge splits them into red and blue.

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
GameMaker Studio 2

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Comments

Viewing comments 37 to 18 of 37 · Next page · Last page
Submitted(+1)

Really love the idea and art... Super cute

Submitted(+1)

I really enjoyed the main mechanic, it was very creative! I think the puzzles could have been a bit more complex, but I loved the game! Great work!

Submitted(+1)

Good art, the main mechanic was original and that monkey shot was statisfying.

I think the level design wasnt complicated enough tho, it seemed like it was supposed to be a puzzle game, but there wasnt any real puzzle to solve, it was always straight up shoot at that single thing that is blocking the AI from reaching the objective. It has potencial, but it would need more though of level design.

Cool game, well done.

Submitted (2 edits) (+1)

A fantastic approach to the theme and restriction. A very clever and fun to play puzzler/shooter/platformer-ish experience. I can't really narrow down a genre, I just know it was a blast to play through.

Wow ... thank for including that closing credit song, because it rocked. The whole soundtrack was great. I loved the little nods to Vimlark throughout. I also loved that I was able to experience the entire game without frustration and it went on just the perfect length for a jam game. Definitely one of my top picks.

The art was wonderful. Kudos to you for building out asymmetrical sprites for a player character. I did that in a previous jam and it was chaos to work out!

Some feedback:

- The art is great, but I wish the character was animated. Even just a couple sprites to loop through would really help sell the illusion of motion and flying. Slynyrd is my absolute favorite pixel artist and he makes fantastic pixel blogs. This one is a great guide on wind effects and I think with just a couple more frames on your player sprite, she would have seemed so much more lively: https://www.slynyrd.com/blog/2021/7/16/pixelblog-33-wind-effects

- The game was really forgiving and it was more about solving the puzzles than being a super accurate shot, but I do still think I would have liked an aiming reticle further out beyond the teddy bear ... or even if a sort of laser sight extended out from the teddy bear's red eye three or four tiles, I would have felt like a real sniper.

- As noted by others below, I missed some of the dialogue and was really bummed to skip it by accident. You put together a lovely world I wanted to know more about.

Overall, great work. Really very impressive. Thank you for sharing it.

Submitted(+1)

Nice looking and really well polished game, accidentally skipped the dialogue a lot but I got through just fine :)

Submitted(+1)

Nice one. Simple to play, even on a trackpad :) Good music (gave me very much Amiga demo scene vibes..) and well implemented.

Submitted(+1)

Really fun game and good execution 

Submitted(+1)

really fun game very well made love the art and the game idea was really good great job

Submitted(+1)

Wow.  Amazing Game.  Great choice of colors.  I loved the little power-up and final level.  Great sounds too!

Submitted(+1)

That’s such an amazing game, the gameplay flows so well, also the artistic choice of “edges of the world” is one of the most creative i’ve seen so far, almost can’t belive it was made in 10 days. :P

Submitted(+1)

Nice art, music and a really interesting mechanic, I think you could create really interesting puzzles with this idea should you were to continue developing. Great work!

Submitted(+1)

Cool game. I really liked. Interesting mechanics and gameplay . Only a very short one. Do more! :)

Submitted(+1)

Wow great game! The mechanic is really interesting

Submitted(+1)

Great game! Loved the art and it's super fun

Submitted(+1)

Very solid entry!

Perhaps the most polished game I've played so far. Congrats on the quality of the entry :)

Submitted(+1)

Sick feedback for shooting, walking, etc. The animations are super nice and i never saw a puzzler with that mechanic before. As an improvement, i would like to see the palette of riddles expanded. So far i nearly had no thinking to do to figure out, what to do and the riddles feel quiet sameish. But overall super well done. Visually and conceptualy :)

Submitted(+1)

I liked every second playing this entry. The blue/red mechanism is dope. It's super easy tho because there is apparently no lose condition, however the music, art and gameplay are very well executed. Nice submission!

Submitted(+1)

Lovely experience!

Music was a banger and loved the art. Controls felt quite good too apart from the shooting being a little iffy for me sometimes (Probably just me trying to be too hasty). Amazing submission!

Submitted(+1)

THIS

WAS

AMAZING!!!

I love the graphics, the music tracks, cute little dialouge and the level/mechanic design!!! I hope you succeed in future endeavours!!!

Submitted(+1)

Nice idead to shoot blue to left and red to right.  And fun to see how they cooperate together, very complete game! very fun!

Viewing comments 37 to 18 of 37 · Next page · Last page