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Spacespy

502
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A member registered Jun 06, 2020 · View creator page →

Creator of

Recent community posts

Please make a full version, this is one of the only puzzle games I've actually gotten "into". Amazing work, full marks from me.

This, as your first game, is really impressive. If you keep doing game jams in the future, I wish you the best of luck. 
The design is really concise; it's perfect for what it is. Nothing more, nothing less.

This, as your first game, is really impressive. If you keep doing game jams in the future, I wish you the best of luck. 
The design is really concise; it's perfect for what it is. Nothing more, nothing less.

Really funny, love the pixel art. Gameplay is pretty much a glorified maze game, which, to be honest, suits it quite well, even if it is a little basic. Good job.

One of my favourites so far, love how you took HM and did something new with it. The only design problem I can think of is that a player can intentionally stall if they think they're too fast. Visuals are great, love how chromatic everything is. HUGE kudos. I hope one day I can work at your level.

It's a solid, admirable attempt at a game like this, but it's a bit too confusing. Especially with no tutorial, and especially when the initial jam rater won't be as invested in the inner workings of a system as you are.  Games like Factorio work because they trickle little bits into the player slowly. Art's pretty!

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Quite frustrating, having to repeat over and over becomes annoying eventually, unfortunately. I love the art style though! And the hand mechanic is awesome :)

I love this one, the music is giving Super Monkey Ball 2. As for the gameplay, physically blasting each card's value is brilliant. Well done.

It's okay! The UI could do some work; it was only interacting with an inch. I also didn't need to enter the arena to win, which is eh. Other than that, pretty good.

It's a pretty unique idea! However, I cheated it quite quickly. You can just keep scrolling up, and that'll do the trick for the zoom. Wish there was a bit of tug of war in that component, but great use of the theme and presentation.

Pretty cool idea, a bit difficult to navigate with the walls looking like the backdrop and stuff. It takes a few gos to figure everything out but brilliant work.

Pretty cool idea, a bit difficult to navigate with the walls looking like the backdrop and stuff. It takes a few gos to figure everything out but brilliant work.

Could do with a full screen, overall a bit difficult to grasp, didn't realise I had to grab the key until later on

Really cool idea, on controller it was like a mix between starfox and Vampire Survivors, so cool! My only niggle is that it feels like you had three really cool doodley newgrounds-type aesthetics going on and couldn't decide what one to stick to, which is a shame because your character designs are awesome!

Thanks, Marcus, I'm aware of a few bugs, it was my first time making anything with this kind of perspective or gameplay so it was difficult but I'm glad you enjoyed it! Diamonds were a semi-last-minute addition as many people were creating tiny lands and giving every tile a stall which went against the back-and-forth gameplay I was going for. Appreciate it!

Thanks! It's my first time making anything like this, so I kept it simple. A lot of room for expansion though!

Yeah I don't know what's going on with that, never heard of this with Construct before.

A bit confusing, might need a tutorial

Creative puzzle solving! Would love to see this one expanded out with a few more rooms for sure.

I just tripped balls

Fun puzzles! They were quite easy and kind of led into each other but overall this was really well done.

What a genius idea, well executed too!

This was a really fun chill game! The idea of rush hour but with what feels like a ghost behind you is great. Execution is perfect.

The GC reached max capacity and it's easier for me to invite people to a server than a GC also, so there is now a server for Spacespy team members only! Join here -> https://discord.gg/8FsajJBjE5 

https://discord.gg/8FsajJBjE5 There's now a server

https://discord.gg/8FsajJBjE5 There's now a server

Join the team Group Chat with the link below!
(Expires 24 hours after posting this, if you need a new link just reply to this)

https://discord.gg/jTz9KTjT

oh my god 

This game is amazing, love to see more Construct made games. Feels like a trip back to the Megadrive/Genesis with a really cool doodle look. Love it.

Let's goooo, I'm so excited for this!

Decent score, I think you're first for now. I won't reveal my score because it'll make people feel very bad :D

Ah sijil my beloved, brilliant showing, very big for experimenting with 3D such late into the competition, and you did it quite well, I've always loved shooting galleries and you've managed that perfectly. gratz.

Difficult to control, sometimes it'd go fast when I moved the mouse back and sometimes it wouldn't, a bit annoying but the art and comedic value makes up for it.

Great fun, decently silly, I'll always have a soft spot for that duck, I hope he gets one more for the epic 5 parter.

Really fun lil strategy game, you knocked it out of the park with the art department, and the gameplay had me thinking.