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A jam submission

Mail SnailView game page

VimJam Entry - Prototype
Submitted by Soup der it is! — 18 seconds before the deadline
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Mail Snail's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#973.6523.652
Technical Implementation#1113.3483.348
Graphics/Animation#1183.5223.522
Overall#1453.2613.261
Fun/Design#1743.2173.217
Music/Sound#2302.5652.565

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game utilize the limitation and theme?
Collect the Mail

What was your team size?

Solo

You worked alone

Which of the following content in your game is NOT 100% newly made for the jam?

Music/Sound

Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)

We have credited all assets used in the game including our own name(s) or team name(s)

All original game code and original assets were made during the jam period

The game does not include NSFW or hateful content

The game works on the web or as a Windows 10 download

We have answered all submission questions honestly and completely

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Comments

Submitted

Whoa I really like this one! I love the artwork, the vehicle sprites are super fun and instantly recognizable. I actually like that the buses don't kill the player but instead impede progress by pushing and blocking your character.

Submitted

A twist on the pac-man formula! Unexpected and promising. The graphics are very cute, I would love to see more levels! Great job.

Submitted(+1)

Fun Game! but the game's a bit too easy, you should make the enemies a bit harder, also I couldn't die? am I supposed to or not? other than these two things, pretty good game.

Submitted(+1)

Fairly fun once I figured out I had to change direction before the turns and not at them. I think more and better levels would have been fun, and maybe don't let the player crash too many times into cars. There doesn't seem to be music, but at least there's sound effects for picking up stuff. I'm not sure I like how there-and-back is used (I mean, going back to the start of each level after collecting stuff gets boring after a while if the levels don't have something that makes the trip "back" significantly different from the trip "there"), but at least the theme is there. And I like the variety of cars in the second level.

Developer

Thanks for playing.  I have to figure out how to do sound correctly before my next jam attempt.  I blew like two nights trying to make my computer not POP every note it played and eventually gave up.  I appreciate the play and the feedback tho!

Submitted(+1)

If you can make the notes fade in rather than start at full volume immediately, that might get rid of the popping. And if you stop them without fading out, that too could cause popping. For my own game I decided to play music on real instruments and edit the recordings to remove some silence, but without cutting inside notes. So on the guitar track I only cut at the very start and end (on string instruments the notes tend to overlap, and I didn't have any too long silence inside the piece that I wanted to cut out), and I think I added a fade effect to make the last note fade slightly faster than it did when I recorded it.

Developer

Thanks! I considered recording my own music with instruments, and you've inspired me to do that next game.  Great suggestions. =)

Submitted

Cool game, even though the first level is just pacman I really enjoyed the game!

Submitted

Love the concept. Would love background music and more punishment to you for getting hit then losing points, but I know how time can slip away.

Submitted

Great game! I really liked the art.

Submitted

This was a fun game. I liked the animation and art. 

Submitted

I really liked the idea, and I know that you over scoped (which is easy to do) but the only thing that it was missing was a life system. It felt like there wasn't much of a cost to loosing. but other than that really enjoyed the concept !

Submitted

Great and simple game! i really enjoyed it and the art was pleasing to look at. Great work!

 It would mean a lot if you could check out my Jam submission if you get the chance. Thanks!

Submitted

thought it was just going to be a reskin of pacman, but ended up being a little different. the prototype level map reminds me of frogger, it would be cool if you continued this idea in the future and had each level map be a different old school/classic video game (pacman, frogger, pong, etc...). Good work!

Submitted(+1)

Very good start, would've loved music and more levels :) Looking forward to it!

Submitted(+1)

Well it seemed to go in the right path, I enjoyed it :) The trail effect from the boost powerup was pretty satisfying too.

Submitted(+1)

Liked the concept and the prototype.

There is also a small bug, if you move back (for example - changing from moving right to moving left) the speed boost stops working.

Submitted(+1)

I like this one. The controls are interesting, and the game is a bit quiet when you are not collecting the dots, but it is a good game. (Otherwise I liked the sounds) I thought that if i touch a car I die, but here it's just a score element, wich is very good if you want to make your game avaiable to more casual players too. The power-up no longer gives you invisibility frames, like in pac-man, instead it gives you a speed-boost, wich is fitting, but also a bit harder to control. But that's where the skill comes into play: How long can you keep the powerups?  I think you should make more levels for the game.  Good game design.

(+1)

Nice! I like the concept. Even though the original map is PacMan, it still had an original feel because of the speed and mail mechanics. I really like the prototype too, even though you didn't finish it; The design of it felt really well made. As a whole, good job! I had a blast in the time I was playing this