Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Community

New topic
20
Topics
Topic
Last post
Hello all, I hope you had a great game jam! Sadly I got stuck on some physics bugs (don't work on your game engine while...
started by Tim Eriksen Sep 17, 2017
275 views
No replies yet
Sorry! My current submission is empty, but there will be a submission for sure in a second. Wanted to at least post some...
started by DynamicDonut Sep 16, 2017
1 reply
277 views
This is probably a dumb question, but this is my first game jam, and I'm confused about using the screen resolution. I'm...
started by Coffeecan Sep 13, 2017
2 replies
278 views
Starting the topic... Can I use Parallax Backgrounds?
started by Haharo Sep 06, 2017
3 replies
274 views
I feel like the 4 colours that I got off a wikipedia page weren't right and they don't match up with the Jam page and ga...
started by Matthew Redmond Sep 05, 2017
3 replies
347 views
Can I use scanlines, I'm asking because the lines aren't going to be within the 4 colors. It's going to be transparent s...
started by Akimbo Sep 04, 2017
2 replies
336 views
Just wondering, does all music have to be made by the developer or can we use tracks from existing GB games and/or from...
started by Saucy_Boi Sep 01, 2017
8 replies
542 views
Hey all, if anyone is in need of a composer / sound designer, I am available. My experience level is high with more prof...
started by IOwnMyWiiULEGIT Sep 05, 2017
264 views
No replies yet
I'm having trouble coding a part of my game without mouse input (precise aiming) and was wondering if we can treat mouse...
started by Saucy_Boi Sep 04, 2017
2 replies
254 views
Hi everyone! I was peacefully on my game when a question came in my mind. I use something in Construct 2 which fades my...
started by Bronislaw Sep 03, 2017
2 replies
297 views
Hey all, Been considering joining up, but having difficulty finding the right engine. I tried to use Unity the last go-r...
started by wanderergames Sep 03, 2017
4 replies
437 views
Can I make the game with the Game Boy Advance resolution?
started by Modog Sep 03, 2017
1 reply
285 views
I did not see any guidelines when it comes to teams and team sizes. Is there any thing to keep in mind regarding teams?...
started by Tim Eriksen Sep 02, 2017
1 reply
314 views
Hi all, I'm looking for anyone interested in working together on a Metroidvania project! I can do programming, art, and...
started by Darragh Burke Sep 01, 2017
4 replies
370 views
I'm glad to see that someone picked this up. There was talk of an official GBJam in August but I was sad to see that it...
started by Nathan Aug 30, 2017
5 replies
513 views
just wondering
started by sean_ Sep 01, 2017
1 reply
334 views
Let me know if you need sounds!
started by bleepbloopbleep1 Aug 31, 2017
2 replies
412 views
This is my first game jam, so I'm not sure what this means c: thank you!
started by jentearose Aug 31, 2017
3 replies
369 views
Forgive me if the answer to this is obvious (I've never been involved in a Gameboy jam before). I understand we have to...
started by Theta and Pi Software Aug 31, 2017
3 replies
838 views
Hello! I would like use pico8 for this jam, but it's resolution is only 128x128. My question is: can I participate with...
started by egordorichev Aug 29, 2017
1 reply
391 views