Great game so far! Got to the lava stuff, but my key got dropped into the water... And there is no way to get it back. But I really love the game style, and the shadows are an awesome touch!
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It's been a full month from the start of development until now, and finally Curse of the Arrow is finished!
All 100 levels are finished (added dungeon and hell areas), as well as a shop that sells pets, a fluid level select, achievements, and a bunch of secrets! The game has become much more stable and polished, and the whole soundtrack has been completely reworked! We've completely rebuilt the menu system from scratch to allow for a more smooth experience, so players can simply jump into an elevator and start. We've been working hard on implementing tons of mechanics, fixing bugs, and increasing the game's playability by a ton!
Thanks for the feedback ;) I will add not pixel-perfect full screen mode in the next update (comes really soon)! About the jump controls, what seems wrong in them? Maybe in-air movement feels strange?
Haha, it's not a pico-8 game! It is written in love2d, but I used pico-8 palette + darker some colors. The screen is a bit wider, the pico-8 resolution (pico-8 display is 128x128, mine is 192x128).
Oh, I'm really sorry, but I can't change anything here :X Because this stuff is handled by the PICO-8 it self. But yeah, I would love to see that in the further PICO-8 releases. Thanks for the tips ;)