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egordorichev

37
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A member registered 177 days ago · View creator page β†’

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Woah, it looks really cool! Adding it to the list.

Created a new topic Welcome!

Hey, everyone, I'm Egor, the host of this jam. I also want to continue the tradition from the last jam, and ask you a bunch of questions:

What theme do you want to see?
What console are you planning to use?
What kind of game do you want to make?

Personally, I really want to make a game about exploring a dungeon, with procgened rooms.... Something like Isaac. I plan to use pico-8. 
I only worry about the map space a bit. 

Let's get some action going here :) 

Sorry, what did you mean, @Neiroe?

@Brastin3, thank you for your report. Try one of this fixes (win 64 and win 32): 

I'll take:

Game slot: 2
Sprites slot: 2
Sfx: no sfx
Music: no music
Map: no map


Thanks :)

You free to reuse it/modify! Just don't show it to not patrons :)

What to make it interactive. Will update it in a few days.

Created a new topic Can I use lower resolution?

Hello!

I would like use pico8 for this jam, but it's resolution is only 128x128. My question is: can I participate with this resolution?

Pico8 is great, because it has all build-in. Also, it forces you to make smaller game, and work faster. It is perfect for me.

Hey, could you make a web version? I'm a linux user, and really want to play it :D

Replied to dt in Full screen button

Also, there is no f11 on chromebook. There is full screen button, that just full screens the web page.

One thing, that will make API better, is to define sin, cos, rnd and other functions like in pico8. You can see their implementations in pico-love: https://github.com/picolove/picolove/blob/master/main.lua 

Thank you :D Those ones are flies xD Will see, what I can make with that ladder bug.

Those are skeletons. Try to search better :D It can hide in quite strange places, but I have 100% guarantee, that all rooms are connected. Good luck :D

 

Done :)

Replied to dt in Full screen button

It full screens itch.io page, but not the tic80.

Great idea :D Will add that later today.

Is my current content ok for you? It will be great to have some feedback from you :D

Hey, thank you :D Don't really won't to spoil much, but here are 5 levels. Did you find any chests with better armor/weapons?

Created a new topic Full screen button

Could you please add full screen button to your web version on itch.io, please?

Great game! I really love those damage particles :D

Created a new topic Oops, that collision issues

Was fighting that white thing. Really hard :D

It's time for another devlog :D

Great graphic style :D Does it only have two levels?

There are some sfx. The only problem is, that pico8 is really quiet. Try to raise your volume up. Thanks for feedback :D

Great game :D Really love the death animation!

Thank you :D I still want to add some kind of a boss to the game.

Thank you! Will think about solution for the doors.

You can play early version of the game here: https://egordorichev.itch.io/lowrez-dungeon !

(Edited 2 times)

Here is me breaking the game by wearing tons of armor. Fixed now :D

So for last few days, I was developing this small (or not) pico8 game, inspired by Pixel Dungeon. Here is what I got working already:

  • Movement and collisions
  • Procedurally generated dungeon (it took so long to make it look well!)
  • A few enemies
  • A lot of items (potions, weapons, etc)
  • Cool lighting
  • Simple menu and other ui
  • Music and a few sfx
  • Experience system

So next few days I will spend on adding more content to the game (more enemies and items) and balancing that all. I also need to make some sfx.
Pico8 is an amazing tool, and I really love, how my game looks so far.

Thanks :D

I'm very impressed by your game! It feels so natural and nicely. I've stuck on a few levels for a lot, but that was REALLY fun. 

Only big problem I found, that player some times stucks in movable rocks.  

Also, it was hard to get used to jumping.

Overall, great game! Thank you so much!

Thanks! Forgot to remove one space.. Fixed now.

Replied to Lamp in Robinsons comments

Thank you for those kind of words! Had to remove that water effect after a few requests. I will think about a new game with this mechanic ;)

(Edited 1 time)

I thought, that would look nice, but after I got a few reports for that, I think, i need to rethink my water animation. Thank you for your rating :D

Update: removed it.

(Edited 1 time)

Hey, thanks for your feedback! This library is used for debug. I think, i've messed up with the -d argument. I've uploaded new files. Thanks for feedback again.

Also, all entities, like shop keeper, shop items and enemies, disappeared. Those plants on screen were planted after the bug happened. There were a few more of them, but they also disappeared.

I've found a bug; http://imgur.com/a/Y0xSf

I just got back from second floor to first floor, and planted some big berries. :(

But great game! Big thanks :) Going to buy my self pico this summer.

Sorry, jam is already running, and we are building our game. Thanks!

Sorry, for the lighting, can I blend black color with opacity 0.5 on top of my scene?