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A jam submission

The Garden of TimeView game page

In a world where motion drains the very seconds of your life, you climb the ancient Tree of Time.
Submitted by Digital Acres, Rokktober (@rokktober) — 19 minutes, 53 seconds before the deadline
Rated by 22 people so far
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The Garden of Time's itch.io page

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Agreement to Official Rules and Terms

I Agree

Team Size
2

"Most Creative Usage of Anniversary Assets" Submission

No

Unity Affiliation

No

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Comments

Submitted

Not bad. Art and music is nice, but no sounds. Movement is responsive, but physics/collisions are very awkward - player can get standing on ledges or even ceilings, wall jump doesn't work properly if you keep holding move in direction of the wall, ball-spike doesn't kill you and just pushes you away with a strange force. Don't get what's the point of stopping time when you don't move, I thought there would be some puzzles around it, but it's just a useless gimmick. Checkpoint doesn't reset your time limit.

Submitted(+1)

i love your art bro. the mechanic is smooth as i like, good luck 

Developer

Thank you!

Submitted(+2)

Visually beautiful, and the music fits the mood perfectly. It's a pity there are no SFX, they could really enhance the immersion. I really liked the time mechanic, where it only moves when you do. It's very well implemented.

Congrats and best of luck in the Jam!

Developer(+1)

Thanks for the kinds words and feedback! Best of luck to you as well!

Submitted(+2)

The art is beautiful. The music is good. The level design is pretty, It needs better physics and some jumping sound. It is one of the most beautiful 2d platformers I’ve seen.

Developer

Thank you so much for the feedback! We appreciate it!

Submitted(+1)

Very nice time mechanics! I love failed players staying where they lost time and hoped it will be used for some puzzles later on. Only downside I encounter was a bit clunky jumps and wall jums. Great game!

Developer

Thank you and thank you for the feedback!

Submitted(+1)

The controls could use some work, but the time-stop mechanic was quite intriguing.

Developer

Thank you for the feedback! We appreciate it!

Submitted(+1)

Cool graphics, fun to watch, sound effects for jumping would have been nice.

Developer (1 edit)

Thank you and thanks for the feedback!

Submitted(+2)

The mechanique is really interesting, respect for this ). I guess everything is good, But sometimes it was hard to move properly, and I sew some unfinished design, but everything is nice, I have liked))

Developer(+1)

Thank you and thanks for the feedback!

Submitted(+1)

I think it's really too early to make the player face the tall wall. Maybe a shorter one first? Or any baby steps that can lead the player to learn to do that. I couldn't get through, so I won't get to experience the rest of your game.

Developer

Thanks for the feedback!

Submitted(+2)

Awesome game, love the art works and love that you can stop time.

Wall jumping felt a bit clunky. I had to stop moving to wall jump correctly which felt very unnatural to me. Beside that I seemed to died a few times randomly. I was just jumping to a platform and then my character would teleport to a checkpoint..

Developer

Thank you!

It's definitely given us some ideas on how to make it clearer that you've ran out of time and we do want to make the wall jumping feel a bit better.

We appreciate your feedback and kind words!

Submitted(+1)

Ahh it was a timer, makes all sense now!

Developer

Thanks for the feedback!

Dying randomly may have been the timer running out. We can definitely make it clearer what is happening when time runs out and you leave a statue behind.

Submitted(+2)

Good submission. Made it through in 5 death.
I feel like you wanted player to use their dead bodies to jump higher, but I didn't find a place where it useful

Developer(+1)

Thanks!

Yeah the bodies can either help or hinder, given more time we would have liked to make them a larger part of the puzzle to get to the end.