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Love the art style and the direction of the game's intent. Although getting stuck standing upright on a wall when the character is supposed to be hanging on it is annoying. As well as the time between jumps also feels very long and floaty, which does not tie well with the fast-paced, timed nature of the game.  Overall, the game has a lot of charm to it, and I cannot wait to see how this game is developed going forward. Music, art, aesthetics, and platforming are a very good combination, and I am excited to see more!

Thanks for playing, and thank you for the feedback!

We have an improved character controller ready to launch post-jam that fixes all the issues with getting stuck on blocks, refined movement, and less floaty jumping.