Ooo, nice catch! I had been using the Spacebar for jump, and the jump button was like a last-minute addition for the original submission for the mobile; did not test it extensively. Actually, jumping wasn't even in the original game plan. It's only during the game development that I found it impossible to walk across the Himalayas and Andes Mountains. :D
With the jumping bug, it sounds like you have really got a nice "satellite" view of the Earth. I have fixed the bug now. But, good idea to let the player go to the Moon.
BTW, as a total noob, I don't use gamepad. I mapped the gamepad control to the different actions in my game as best as I could by googling. So, if you have suggestions of how the gamepad control should be mapped, please let me know.














