Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you for playing my game and giving me the feedback.

I have bought Alba but forgot about it. Will definitely try it out.

Each spawn point in my game does have an objective: to take pictures that look or give a feeling as close to the particular sketch as possible--the sketch that the player has just selected before going into the wardrobe portal. The closer the photo to that sketch, the higher the score. Every spawn point is right at where you could find what's in the sketch you have selected. Once you get at least a score, then grandma will give you a spyglass that can see "things," and then encounter a new NPC, which will be a key character in the storyline that I am going to implement. But the player does not have to follow all this and could just wander around, take whatever photos they want, and admire their photographs, if they so choose to.

Glad you mentioned the zoom and framing feature. I did experiment with adding zoom and pan sliders, but decided not to go forward as it  made the UI quite busy/confusing. But since you mentioned it, I will re-think the design of it.

I will check out your game later today. I didn't try it earlier because words "chess" and "roguelike" kinda of scared me a little, as I am not a chess or roguelike game person. :D