Thank you very much for playtesting my game.
As the player continues to play the game, they will spawn at different points in the scene to explore--thus overall there will be more time to explore, just happening gradually.
And, in the photo-scoring cutscene, you can click on the green or orange pagemarkers on the side of the sketchbook to page through those spawn points already open for you. That is, if you want to replay the ice place, you could choose to return to it. But one minute won't get you to explore everything. It's intentional... The 1-minute feels short but intends to make the player wanting to return. Plus, I want to make a game that does not require a long attention span.
Thanks for your comment about the controls. I have got comments about the controls before. I have been scratching my head as I thought the current control scheme was the basic 3D 3rd person type. But to a non-gamer total noob like me, what feels natural does not necessary feel natural to average gamers. So, would you mind telling me if you use the virtual joystick, what feels weird, and what the ideal controls to you would be? I will appreciate that. :D