I will, thanks!
Goxie198613
Creator of
Recent community posts
Hi friends! Would love some help with ideas! I made playable demo, but honestly not sure where to go from here. I have several ides about puzzles and progression, but kinda stuck on scope/target market. If you want to colaborate, I am open for that too!
Hero Zero is a kid-friendly souls-like adventure where players explore a vibrant world of Numberoids and mathematical symbols. Solve math-based puzzles, defeat equation-driven enemies, and level up your skills in this fun, educational RPG. Perfect for young gamers learning basic math concepts.
https://goks198613.itch.io/hero-zero-test
Thank you so much for feedback and playing! I could not get ground detection right, either I had stuck on edge, or wall jums, but wall jums woud ruined it completely, so I added respawn and left edge stuck avoiding wall jump. So sorry you could not make it to the end, nothig special there, but if you are curious, Champpeace beat it and left image of hot babe capsule in his review :)
Cheers!
Hi there, Thank you for stepping in and addressing the situation. I truly appreciate your apology and your willingness to handle this matter respectfully. I’m sorry that your game was disqualified, and I understand how disappointing that can be. However, I felt it was necessary to address the behavior that followed, as it became personal and also affected individuals who took the time to play and review my game. That kind of response comes across as immature and unproductive.
I meant everything I said in my review, and I apologize if it came across as too harsh. My intention was to provide constructive feedback, as I believe that’s how we all learn and grow in this amazing field. I’ve had so many positive experiences with the Brackeys community, and I don’t want this incident to overshadow that.
I’m truly sorry for any part I may have played in this mess, and I wish I could have avoided this situation altogether. That said, I genuinely wish you and your team the best of luck with this project and all your future endeavors. No hard feelings from my side, and I hope we can all move forward positively.
Cheers!
I am sorry but just I dont understand how to equip axe. I am not sure what I am doing wrong, but relly would like to try it as it look very cute and seems to have all those systems in it. If you have time, please writte basic instructions in description or somwhere else, I would gladly try this again.
Just trying your game now. I see you reached 20 mark, but want to try it anyway, looks very interesting! If you have time, I need few more rating to get 20.
https://itch.io/jam/brackeys-13/rate/3335776
Amazing game! I thought your game is hard at first, but after read instructins (somehow missed it first time), I understood how wrong I was! Your game is easiest of all! Until you let that button. And then party started! I was able to reach level two by fighting, and would really like to know what would happen if I didn't let that button for 5 minutes. I tried, for a minute and I thought I can do it, but something went wrong... Very clever, funny and awesome game! Not to mention how insane is that this is your first game jam!
I wish I could be good as you are with words! Thanks, I am ignorig them, but just felt aweful when they started replying to my game reviews. Can npt agree more with all you have said. But anyway, this was once again amazing game jam and I found so many great ideas and games! And right now I am playing your game and it's awesome and so charming! - as soon as I put nicer tune on radio :)
Thanks! I really avoid reviewing games I don't like, but just happens that I played and reviewed several games that was first time one developer games, and tall were amazing. Next came thisa one, and I was curious as I saw this:
"Kim "Zeromus" Grönlund: Project-manager, original writer, designer
@austingibb, @nulltree and @RangShada: Programming
Luke (@youhui) and @H3AVENLYB0DIE5/antimonyofseers: Art-assets, Luke has also done supplementary writing
@IvyRuth: Art-direction/Art-assistant
@Lomii and Arthur Hale: Music (most of it isn't even in the finalized build, which is a shame because 'tis really good! TwT)"
And I was expecting something decent at least. And really do not think my review was that harsh. Just to point out, I never gave game 1 star rating. Not once in 3 years jaming so far.
I guess you are right. This is sad.
Hi friends! Once again, great game jam with so many insanely awesome games. But for first time, I saw dark side of game jaming. This is my review and responses from developer are... something. And now he started replying to my game coments and continue insulting there. Would like to hear your thoughts on this.
Great job! Visuals and music is outstanding! This is deffinetly prittiest game I played so far! Incredibly charming. Gameplay is simple, little difficult, but after I realized I can move more bombs at once, I was able to play for a little longer. But style, charm and overall feeling are not matched!
Cool and original game! I missed only one best answer in dating part, and one in investing (how lava electric producing company could fail? It is a brilliant idea, we just need to dig deeper :) ) I enjoyed it very much, questions are pretty smart and funny. Good job!
Edited: And I missed the point! I tried to help instead of screw over! :)
Well done! I love messing with tetris like gameplay, actualy I am working at the moment with tetris like game myself. So I really enjoyed this one. Love rigidbody physics, not 90 degrees rotation and questionable base to build on! Music is nice too, so overall, perfectly broken tertris game! Great job!
Thanks so much for trying! In snake part of game, you can use charging jump to make capsule smaller (also possible to make jump to right possition), but yes, it is hard. Maybe too hard. And yes, all visuals are basic shapes, as I focused on gameplay and level design this time. Thank you for your feedback, and again, congrats on your game, it is impressive!
For first game, it is insane! I found it little confusing because at first, after death I wasn't sure where I am, but clearly it was progress, and now I see your description pointing out this. And unlocking new skills was not expected and so cool. I unloked double jump and wall jump but then I messed up and fell out of the game bounds :)
I am curious what your games will be in like couple of years of doing james and learning, because I am blown away by your first try! Keep it up and good luck!
It is ninteresting game, but I feel you was running out of time by the end of jam time. It just feels unfinished and rushed (like most of game jam games) Some colliders are obsolite, specialy in non 2d platformer part. Some sounds would be very nice to live it up a little. Also, I fell from platform and couldn't jump back up to continue level. Overall, nice try!
Wow... I love this. It is like open world metroidvania, you can go at almost any direction if you like! Puzzles are smart but not too hard. Visuals and sounds are top notch! It really feels and plays good. There is so much to explore, and every new part is visualy different and almost every new area will have new area! And it is charming and funny too. Like apple and pinapple joke. Amazing game!