I liked the Concept of time manipulation. I found the player movement a bit floaty when jumping, but the time manipulation mechanic worked very well.
Quemalin
Creator of
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I like the game and the concept is fun. One improvement might be that when the player isn't moving on screen (against a wall or so) and one is holding A or D down the timer continues, even though the character isn't moving. I am not completely sure how the timer mechanic is implemented but if it isn't already like that maybe you could link the timer to the players velocity instead of the inputs as it seems it is currently done.
To me that is a minor detail and I overall really liked the game and was impressed at how much content there is.
This game is a really creative concept and very fun to play. I think it's the most creative game I have played so far in this jam. The only feedback I could offer is that it might be nice to have sound effects for swinging on the pendulum, releasing from the pendulum and flying through the air. And if you wanted to make it really hard you could make the ball change in size throughout a level so that the player has to time when they go through a narrow gap.
I would love to see more of this game after the jam.
