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A jam submission

Knight KnightView game page

Time to say goodknight.
Submitted by MekaCow Studios, LoFi Boi, Timoth — 1 minute, 34 seconds before the deadline
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Knight Knight's itch.io page

Results

CriteriaRankScore*Raw Score
Sound Design#253.5563.556
Art#383.7783.778
Narrative design#492.9442.944
Fun Factor#573.3333.333
Overall#573.2443.244
Uniqueness/Creativity#2152.6112.611

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Agreement to Official Rules and Terms

I Agree

Team Size
3

"Most Creative Usage of Anniversary Assets" Submission

No

Unity Affiliation

No

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Comments

Submitted(+1)

wow finally difficult!

love this type of artstyle

Submitted(+1)

This is very, very solid and pretty difficult. It rewards patience and strategy.

It feels a bit like Zelda on the NES and I love the twist that you can deflect arrows. It is a good gameplay mechanic.

I wish the hero was quicker. I wish I could deflect arrow more quickly and move more quickly. I can beat the game and feel underpowered while doing so.

I love the boss combat behavior design. It is so great and I am blown away that it was made in a two day jam. It is solid and a bit hard but fair.

Submitted(+1)

so cool i love lt 

Submitted(+1)

The combat feels really smooth ( I really like that you can reflect projectiles back, feels nice ) and the art looks great. For just 2 days it's amazing! 

(+2)

The was fun! Like the art!

Submitted(+2)

I really like the parry mechanic and the art. It is really fun to play, I like the  game a lot.