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Which path did you choose?
How does your game bring our theme, OUT OF TIME, to life?
Knight.exe embodies OUT OF TIME by throwing a knight into a futuristic world where he doesn’t belong and turning time into an active threat, as a deletion countdown hunts him relentlessly. The player must outrun both the system and the ticking clock before time erases him completely.
What did you do to ensure accessibility of the game?
I kept the game accessible by using simple controls, clear visual feedback, and readable UI elements that clearly communicate danger and objectives. I also uploaded a web version of the game.
Did you include the Indieformer or Patch Notes logo somewhere in your game?
If AI was used in your game, let us know how you used it.
Used to enhance player movement script
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Comments
Good job, I liked the defects that hapens after some time, and player has to adapt, good idea.
That was a good cutscene, then game starts without informing that the cutscene's over. The platformer gameplay is nice and I think the coyote-time accidently became double jump.
Thanks for the feedback! I'm glad you enjoyed it. I'll clarify the cutscene transition and investigate the coyote-time issue. I appreciate you playing and bringing these to my attention!
This is a super polished game, the environment and backgrounds look fantastic and I really liked the cutscenes that play and the fact that there's a story. The difficulty gets pretty relentless but it's still doable with a few retries. I made it to the end and encountered him. Well done!
I'm glad you enjoyed it! I aimed to make the game challenging yet rewarding, so I'm thrilled you made it to the end. Thanks for your kind words, I really appreciate it.
The game’s story and narrative were excellent, I really congratulate you, I hope you achieve a good ranking with this game.
Thank you so much! I'm glade you enjoyed the story, hope you liked the ending :D
The presentation is especially good, everything is clear, and it’s fun. The tempo is so great that it makes you keep retrying until you see the ending.
Thanks for the kind words, I'm glade you enjoyed. Hope you liked the ending :D
I loved the storytelling! The boss was pretty diabolical but I enjoyed the difficulty! Great job!
Thank you! I'm so glad you enjoyed the storytelling! The boss was definitely a bit challenging, and it’s awesome to hear you had fun with the difficulty.