Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

MistimedView game page

Use your time-manipulation weapon to send three people at a time into different periods of history
Submitted by Plesh Games (@pleshgames) — 21 hours, 45 minutes before the deadline
Add to collection

Play game

Mistimed's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#272.8002.800
Art#363.0003.000
Theme Integration#363.1003.100
Presentation#412.7002.700
Accessibility#442.4002.400
Overall#482.5332.533
Sound Design#811.2001.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which path did you choose?

Fresh Build

How does your game bring our theme, OUT OF TIME, to life?
You have to travel between different eras and your task is to locate misplaced time travelers and return them to their correct era.

What did you do to ensure accessibility of the game?
Game is playable in WebGL

Did you include the Indieformer or Patch Notes logo somewhere in your game?

No

If AI was used in your game, let us know how you used it.
I used AI for consultation about code.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

A good idea, I like the concept of swapping between several different versions of the same place. Moving people in groups of 3 added some challenge since it means you have to temporarily bring other people out of the time they belong in if there's 2 or fewer people left in the wrong place.

As others have mentioned you can lock the mouse cursor in Unity to stop in going off-screen with first person controls. Teleporting the player back to the start when they time travel might also be good since you can break out of bounds currently!

Submitted

Nice game! Couldn't really figure out what to do! But nice! Also, I suggest you make it so the cursor is locked

Submitted

Hi! Overall, the comments below already mention what could be improved, so I’ll just share my own thoughts. I really liked the visual style and the transition mechanic. The only thing I’d personally add is some kind of animation or transition effect — it would make the experience even better. It turned out interesting, thanks for the game!

Submitted

i enjoyed this game for the wrong reasons i think, but it was fun. found some movement exploits like jetpack if you click jump fast enough and sticking to walls if you jump at them, made for some interesting gameplay you probably did not intend. my game is all about movement if that interests you.

Submitted

This is quite a nice idea for a game. Art is really nice and consistent, and it makes the game feel polished. I especially like the fact that some of the old building remains even in later ages, that make so much sense when you think about it. Not sure if this is intended, but I got stuck when there are fewer than three people needed teleporting later during gameplay, and I don't seem to be able to progress.

Things I like:

  • Visually beautiful with nice aesthetics
  • Easy to understand gameplay loop
  • Nice map design and building consistency as mentioned above

Suggestions:

  • There's currently no sound to the game, which makes it feel a bit off. I think some nice little soundtrack, plus some sound effects, will definitely elevate the game a lot
  • The cursor is not locked in both windowed and full-screen, which makes gameplay really clunky when the mouse is constantly going off the screen

Anyway, good job on making this game! Keep up the good work!