Big thanks to the organizers and everyone taking part! It's been a lot of fun!
Teljen
Creator of
Recent community posts
This is a fun gallery shooter! I appreciate the targets being actual physics bodies instead of just objects with health so you need to keep up your fire and aim carefully. I appreciate the effort you put into the cover image too!
I couldn't defeat Cathy Mitchell :( An audio cue for when she's attacking might help since it can be hard to notice before it's too late otherwise
Very relaxing, nice work! The playable tutorial is great and the music really sets the mood
Only one comment, I got slightly confused by the upcoming card previews at first since it looks the icon below each card is what will come next in that slot, when it's actually going in a queue from right to left
Hello! Godot 4.5 has a known issue where the output it sends to OBS is flipped upside-down when using Game Capture. Details here: https://github.com/godotengine/godot/issues/110657
Our project uses this engine and we only found this issue with a few hours left in the jam. I've tried manually rebuilding the engine using the patch that supposedly fixes the issue above, but unfortunately the game still appears flipped. Flipping it vertically in OBS kind of works, but now the mouse cursor appears in the wrong place.
I'm planning to try and solve this as a minor bug fix for our submission this weekend, but if we can't solve it, is this something likely to cause issues on stream? Window Capture in OBS still works fine. I'm also curious if there might be other Godot submissions affected by this issue.












