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Teljen

48
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A member registered Aug 26, 2016 · View creator page →

Creator of

Recent community posts

Thanks for giving it a try!

Thanks!

It's a solid idea, good work

Thank you for trying it!

Really impressive demo!

Thanks, pleased you like it!

Thanks for trying it out!

Sorry for the wait, just submitted - thanks again!

Thanks very much, it's this: https://teljen.itch.io/mazykitties

Hi,

A friend and I have tried making a small game for this jam but unfortunately we just missed the deadline - could we have a late submission link please?

Really cool visual effects and clever mechanics, good work - nice to see another PICO 8 entry too

Thanks! The PICO-8 is a pretty unique engine - I'm still learning about it myself, but there's some pretty impressive stuff out there that's been made with it too

Thanks for playing - in hindsight I should have removed the window friction

Thanks!

Thanks very much, and sorry about the Chrome issues

Thanks!

I'm pleased you liked it!

That's encouraging to hear - thank you!

Thanks very much! Pleased to know you enjoyed it

(1 edit)

Cheers, thanks for playing

Thank you!

There may be problems playing this on Chrome or Edge but oddly I'm not seeing any issues with those browsers on my system. Would recommend people try the Windows build instead if they're having problems with the web playable version. Sorry!

Thanks for trying it out and for letting me know about that issue - unfortunate that it's not working on Chrome or Edge, I'll see if I can find why.

Thanks for playing!

The first level should place you on a platform with two draggable windows side by side - one shows the world in green, the other in blue. If you start by dragging the blue window on the right around the screen with your mouse, you should be able to see more of the level that you can jump onto.

Unless you mean the game is spawning you in empty space instead?

Thanks, glad you enjoyed it!

Seems we had similar ideas :p

Good job, it's a well executed puzzle game and the sprites are nice

Thanks - pirates spawn more frequently the more chests you have, the rate probably gets a little too high though. Good ideas with the other features too

Thanks, I was deliberately going for a floaty feel with the controls but I agree they should probably have been more responsive

Thanks!

Thanks very much - again, can't take ownership of the music, it's from Sid Meier's Pirates! It is a bop though

Thanks, pleased you enjoyed it!

Thanks very much! I was planning attackable islands as well but didn't have the time - need to scope smaller for shorter jams.

Thank you!

Thanks!

Thanks - the relation to the theme is that you're "growing" your stash of gold, I know it's a pretty loose interpretation though.

Thanks for your feedback!