5 stars across the board! Wonderful art, great music, the game felt great, and was truly fun! Nice job on the theme!
Mr. Coconut
Creator of
Recent community posts
Thanks for trying it, I think you misunderstood the slow motion, it does not happen when the character talks, but when it makes you jump, so you have time to understand what the character did. The power-up placement had some issues, my bad! I didn’t see that with the tree, but if I ever update I’ll add that! Good point with the ESC key. I should have thought of that. I’ll give yours a try! Thanks!
After loading I spawned a solider, he attacked some people, I understand everything up to there, but after the game got paused again I was unsure of what to do, I imagine people with more experience in those genre of games though would find it a little more self explanatory. I also didn’t see the “How to play” button
Really cool! One of the best games I’ve tried so far! It would have been nice if the player’s changes meant a little more, while the end result does change depending on your responses, each choice does not change the following message. But for a game jam that’s not a big deal!
Also, the text at the end was pretty fast, I could kind of read it, but it would have been nice if it was a little slower.
Great job! I’d love to hear what you think of mine!
That’s weird, it should have accepted your answer? Sometimes you just have to get really close to the button I believe. I also had the cursor lock issue…I couldn’t find anyway to fix it as it worked in Godot and on downloaded builds weirdly.
Also, I actually originally took a lot of inspiration from Half-Life’s Xen (and Grey Mesa) lol.
Thanks!














