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Pause for a bit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Integration | #34 | 3.923 | 3.923 |
Gameplay | #51 | 3.538 | 3.538 |
Overall | #91 | 3.167 | 3.167 |
Fun Factor | #100 | 3.154 | 3.154 |
Art | #118 | 3.308 | 3.308 |
Innovation | #122 | 3.000 | 3.000 |
Sound Design | #252 | 2.077 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
The player can walk during a pause when the entire game is frozen. This is usually a bug, but here it is used as the main mechanic for solving puzzles.
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
AI was not used
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Comments
Nice game! Great job for 3 days.
Very clever mechanics for a platformer. I like this interpretation a lot. Well done.
The sounds are fun too, but I wish it had some music. Seemed to me the second part of the game got cut right when a new mechanic is introduced, plus I found the game to be super short, so maybe you should work on a post-jam update to implement those mechanics 🙂
Not a bad entry for a 3-day jam, good job!
Second game I've encountered using this mechanic but that's not to say it has lost its charm. Short but that's a welcome fact considering how many games are there. The jump SFX is very fitting. Overall a good experience, good work.
Nice take on the theme! Although this was short, I enjoyed it. The game would benefit from some music, but the SFX fit in nicely.
Good work!
Platform manipulation via using pause menu as a time stopper is a clever touch. I like the visuals also. Well done mate!