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Lestavol

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A member registered Jul 15, 2024 · View creator page →

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Sucky platformer player gang rises up

I raged. Good job buddy.

Thank you very much! The little graphics code Easter egg was added post-jam haha. I’m glad you enjoyed it.

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Thank you for the kind comment.

To answer your question, I think it’s a combination of a few things: As you already saw in the game, some clues are just sort of “distraction lines” that doesn’t really help with the actual logic for solving the puzzle. However, as the version that you played was still the jam version that was made in 48 hours, dialogue content was written very quickly and some may not had gotten many passes so they may seem to make little sense, haha. But who knows, maybe we still left some mysteries in there for next part of the story wink

Please consider adding the game to your collection to get updates for the game development!

Thank you for your comments. It means a lot to us!

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Thank you for the comments! Despite some shortcomings, I actually found your game to be one of the more fun games in the jam. A sort of hidden gem if you will. It has a lot of charm to it.

Thanks a lot!

Thanks for playing and congrats on the shortlist placement!

Thank you and congrats on your shortlist placement as well!

Thank you and congrats on your placement as well!

The balancing of the puzzle was definitely tricky for the small time frame but I’m happy you liked the result!

Glad you had fun!

Thank you for the comments! Our team was delighted to hear!

Pretty short but I actually kinda like it. Really funny interpretation and love the video overlay haha.

Good music and fun sound effects but really should come with a loud audio warning because the default settings in really loud.

The game is not too hard but the movement feels slow. The art is not bad but a lot of the time it’s really hard to read, you can’t easily differentiate the background from the characters. There’s a bug where I died as the slime and didn’t respawn as a ghost, so I couldn’t continue playing.

Charming art and kinda fun sounds. A chill soundtrack would have been cool.

Fun art. Not sure if the third puzzle are properly enabled because it’s always greyed out even after I finished the second puzzle, and I can never interact with the phone.

Music and voice over for story is cool. The controls are way too fast to enjoy though. Not sure what happened but I found the home in level 1 after the tutorial, but going into it just reset me back at the main menu and the game couldn’t be restarted.

Nice little game. I didn’t quite understand the form changing mechanic, it seems to be triggered from some flask combinations?

It was laggy when first loaded on web.

I would also consider taking out the trees in the middle. Sometimes a ghost will spawn behind the trees and you can’t see it coming so you can lose the game pretty suddenly.

Really funny and surreal atmosphere, but I think the game lacks some instructions and context to help the players fully appreciate what it is about.

I’m the master of Loonicycling

Kinda impressed you put this together in an hour. The collision of the shapes mess up with the platforming a lot though.

I’m kinda impressed that you were able to make a turn based system for such a short jam. It’s kinda weird/creepy that you can attack yourself haha. I didn’t know what to do after the first battle so I just ended up killing myself by mistake lol.

The first story part didn’t quite make sense to me but it’s alright. I think the battle animations are definitely way too long though and I feel impatient waiting for them. Although the animations themselves are not bad.

The art is good. The writing is kinda cliche but it works so I don’t mind. Was a bit confused at first at how to move around the level but was able to figure it out quickly.

There was on instance with the computer where it didn’t give me the correct choices for to input to the correct sequence.

A really funny idea. I tried to play it blind and put random parts on the body but haha, obviously didn’t get that good a result. The writing is pretty fun though.

Hi, I am Player and I find this game good XD

Great voice acting. The game is a bit slow to get through but I managed. Good job!

The animations are really fun! The gameplay itself is a bit slow and not much of a challenge, but it’s fine for a short game jam really.

I understand the purpose of the gameplay from the comments but it’s really difficult to control and the bug keeps changing the controls repeatedly, it’s super hard to complete the levels. Would love to see the idea again but not on a grid like this but more like free movement and the bug desire just slightly nudge the direction off-course a little and not changing the whole orientation repeatedly like this.

Nice little game. I tried to keep my breathing in sync with the game but sadly I couldn’t kept my focus. I was able to beat the game in just under 4 minutes though :D The last level just look completely different. I thought that was funny XD

The fact that you can switch the checkpoint on and off is a bit weird in my opinion but otherwise not a bad game.

The visual is really fun, good job! The overall audio experience is nice. I enjoy the first half of the sounds. But the second half doesn’t feel as good, it seems a bit chaotic.

I would suggest to add a background to the subtitle because there’s some part that couldn’t be read as it blends in with the art. Overall it’s not a bad experience. This bar would seem quite weird IRL though haha

Funny end message XD Would have liked to see an indicator of which mode you are in to make it easier to control.

The mechanics is probably my favorite so far among the “distracted multitasker” concepts I have played so far in this jam. Although sadly to say the game loses a bit on style, I do think it has a certain charm. I really like that there was an interactive tutorial. There’s also a How to Play, I found having both was funny. The fact that you said some trivia questions pull live from Wikipedia was interesting, I wonder if you can purposefully change some of them there and make it so that it’s a wrong answer? XD

Interesting mechanic. At first I didn’t quite understand the reason for the slow movement and long duration of it but I found it fun to preprogram the commands so it solve the puzzles correctly haha. I would suggest adding a “Confirm” or “Start Sequence” buttons so players can challenge themselves to plan out the whole thing before watching it play out haha.

Cool endless runner. Art is nice. The music is not bad, but felt a bit monotonic after a while. While there’s a running score in the corner of the gameplay, after you die it doesn’t display it so I couldn’t find out my final score🥲

Sort of a rage game, but short enough that I was able to stay calm haha. Not bad!

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The sound effects are adorable, as with the song :) The puzzles weren’t too hard, but it takes a bit long to solve. One big thing I think could help a lot with the feel of the game is able to hold a key to move in the same direction continuously, instead of requiring the player to repeatedly press the same key.

Never thought I would see another game using a webcam and eye blinking mechanics again in a game jam haha. Definitely a cool unusual mechanic. I agree with the other comment that it makes it hard to focus though, so it’s not super atmospheric/immersive.

Good cat game XD Very cute aesthetic and funny interpretation on the theme

Simple game but hard to understand what was going on at first. I was able to kinda quickly (and in a lucky manner) finish the game in the second try though.

Pretty weird concept. I could not take a few steps before dying when it’s too fast like it TT

From what I have seen the visual direction is intriguing though, but could use some gameplay balancing.