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ProgrammerOnCoffee

240
Posts
18
Followers
A member registered Jan 20, 2025 · View creator page →

Creator of

Recent community posts

Fun and unique concept! I liked the idea of losing time when you bump something. However, I had an issue where objects often bumped each other when spawning and caused the meter to go down on their own. Aside from that, I enjoyed this one.

Good work!

Fun concept! Gameplay has a nice difficulty curve and feels very polished. The only issue I noticed is that the music seems to restart at random times. Other than that, I really enjoyed this one.

Great work!

Wow, thanks for leaving such detailed feedback! A few things definitely could have used some more attention, but of course, nine days was barely enough for such an ambitious project. I'll be sure to touch up on everything you mentioned now that we have the time.

Thank you for playing!

For a short and casual but fun game, you did very well! Nice art, great voice acting, and a story to tie it all together. I enjoyed this one thoroughly.

Great work!

The art is very well done! The audio fits in well. As others have said, some more feedback when fishing a wallet would have been nice. Other than that, for a fun, short experience, you really nailed it!

Great work!

I liked the dialog system! Art is great as well. My only complaint is that the bullet hell portion gets a bit hard, and I didn't like being forced to restart the entire game when I died. It might be better to refill health each round and only send the player back to the start of the bullet hell section. Other than that, I had fun.

Great work!

Thanks for playing! Enemies are supposed to reset after failure, but since that was a last-day addition, it looks like a bug made it through. I'll definitely look into that.

Original concept and fun gameplay! The audio complements the art style perfectly. My only complaint is that it was hard to interact with teens when standing too close to them, especially after drinking a lot of soda. Other than that, I had fun with this one.

Great work!

Fun gameplay and lovely artwork! Like others, I found the platforming a little difficult in some places, but I had fun overall.

Great work!

It was definitely a privilege to work with an artist as talented as Kyveri. Thanks for the feedback!

Whoops, they are supposed to reset... will look into that. Thanks for playing!

Clever concept! I loved the two-step process of forgery and then theft. Overall a fun experience.

Great work!

Loved the concept! The art and animations were charming. The arthritis mechanic was a little punishing, but other than that, I really enjoyed this one.

Great work!

Great concept and theme interpretation! I loved the art and sound, too. I didn't manage to beat the third level, but I had fun nonetheless.

Great work!

Had fun with this one! I managed to beat the game with a whopping -$191. It was a little hard to see where you could drive around the buildings, and the cops were hard to locate at times. Other than that, I enjoyed this!

Good work!

Loved it! The difficult controls made it challenging (in a good way!). I managed to escape with $399 after I figured out the perfect route. My only complaint is that the system that resets you when you're stuck took a bit long to trigger and often left me stuck in another place.

Great work!

Thanks for the kind words! Time was pretty tight, so sorry for the rough implementation of the NPCs and climbing. I'll be sure to tweak those if we make a post-jam update.

Implementation was definitely a bit rushed on some things like that, so sorry for the confusion. Thanks for playing!

Sorry about the poor performance and high mouse sensitivity! Thanks for playing!

Thanks for playing!

Thank you for the kind words!

What a unique twist on blackjack! The gameplay was very fun, and I loved the art style.

Great work!

Great concept! Gameplay was very fun, and I liked the sketchy style.

Good work and congrats on your first game jam!

Fun concept, excellent art, and very polished! The only thing that kept me from playing longer was my skill at getting blown up.

Great work!

Very original concept and a good take on the theme! Good work, and congrats on your first jam!

Sorry to hear that! This is definitely pretty intensive graphics-wise. I'll be sure to add a sensitivity slider if we ship a post-jam update.

Thanks for trying it out anyway!

Thanks for playing!

¡Gracias por jugar!

I loved the atmosphere you set! Beautiful art and music.

Great work!

Thanks for playing! I definitely agree with you regarding the controls. I might add a way to adjust the keyboard speed so that it can work for everyone, but I ran out of time to add features like that during the jam.

Thanks for the suggestion, I'll definitely consider that!

Good take on the theme! It took me a moment to get the hang of things, but I had fun once I did.

Nice work!

Fun concept! It started to get a bit repetitive, so some kind of difficulty increase would have been nice. The only issue I noticed is that the viruses appear in the bottom left corner for one frame when they're spawned. Other than that, I enjoyed this!

Good work!

Great concept and level design! The only issue I ran into was that dying doesn't reset the refill tiles' positions. Other than that, I really enjoyed this.

Good work!

Nice concept! The UI looks great. By chance, I happened to get the same clue twice in one puzzle, so you could add check to prevent that. Also, one time the game generated a word that doesn't exist ("Sidev"). Other than that, I enjoyed this!

Good work!

Unique concept! Level 3 was too hard for me to beat, but I enjoyed the first two. As others have said, it would help if the attack rate was lowered when using the drop FPS ability. Other than that, I had fun!

Great work!

Very clever and unique concept! Great work!

It's interesting how similar our ideas were! Everything felt very polished. It started to get a little repetitive after a couple levels, but I enjoyed playing.

Good work!

Nice concept! I really liked how shots can orbit around the moon and hit an enemy from behind.

Good work!

I loved the atmosphere you set. Great work!