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PEABRAIN's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #3 | 3.795 | 4.000 |
| Presentation | #7 | 3.795 | 4.000 |
| Overall | #9 | 3.566 | 3.759 |
| Use of prerequisite | #10 | 4.006 | 4.222 |
| Controls | #13 | 3.268 | 3.444 |
| Use of theme | #16 | 3.689 | 3.889 |
| Enjoyment | #24 | 2.846 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
MiniScript
No
Wasn't made with MiniScript
Bezi
No
Wasn't made with the help of Bezi
GameMaker
No
Wasn't made with GameMaker
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Comments
I loved the presentation, but the game was too difficult. The randomness involved in which parts were generated left winning largely up to chance. The short duration of the game lowered the probability of winning even more.
It would also be beneficial to either add a way to skip the intro or only play it the first time the game is played.
Still, this was fun! Good work!
I couldn't figure this out, I tried to move the pieces around and put them places, click on them under different circumstances, run them into things or eachother, but couldn't make anything connect :(
Dang it! Yeah, telegraphing what could connect to what was a challenge, and I should have spent more time making that apparent, or just made it so any block could go into any slot. It doesn't help that there are two different eye tiles. I'm sorry it wasn't more clear. Thanks for trying it out.
I would die for PEABRAIN. The art is so silly I love it! And the atmosphere paired with the music fits very well for this hectic game! Great work!
really strong entry, incredible how many moving parts you managed to implement in 48 hours, good job!