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A jam submission

RicochetView game page

Bullet-bouncing puzzle game
Submitted by ProgrammerOnCoffee — 1 hour, 42 minutes before the deadline
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Ricochet's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay/Fun#14.0954.095
Sound/Music#23.6193.619
Overall#43.6673.667
Theme Interpretation#203.5713.571
Graphics/Visuals#323.3813.381

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit into the theme?
You only get one bullet. Place blocks to bounce it around the level and destroy every target.

What premade assets did you use if any?
Three of my own button sounds
My own resource that adds the aforementioned sounds to buttons
My own resource that generates a third-party licenses screen

Various sound effects from Sonniss's GameAudioGDC archive
https://sonniss.com/gameaudiogdc/

Tilt Neon font
https://fonts.google.com/specimen/Tilt+Neon

What are the Discord usernames of everyone on your team?
programmeroncoffee

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Comments

Submitted(+1)

This is nice, the shattering is very satisfying! I would like quicker controls, for example being able to drag pieces around, having keyboard shortcuts to move and rotate would be great too.  Level 6 was really good and took me quite a bit of figuring to solve and when I did I would've liked to be able to replay the solution because it was a bit too quick for me to see exactly how it played out, plus it's satisfying to watch :D Most of the other levels ran a bit too easy, perhaps it would help to add more different pieces/mechanics later on to spice things up, plus to make the progression steeper

Developer(+1)

Thank you for playing!

Much of the feedback I've received has regarded controls, so I've already made many changes. I've added editable hotkeys and scroll wheel navigation. I've also made it possible to rotate pieces simply by clicking them, whether or not the rotate tool is selected. In favor of that, I plan on removing the rotate tool entirely. I will also make it possible to move pieces by dragging them.

I haven't considered a "replay" option, but I have added next/previous level buttons that would allow you to go back and solve a level again if you so wished. I do plan on adding more types of pieces, but I haven't decided what they will be yet.

I appreciate the feedback!

Submitted(+1)

Really great puzzles, that ease you in to the concept. I enjoyed your game a lot :D

Submitted(+1)

I first thought this can't possibly be a challenge, but some levels actually made me think for a bit. great concept and the one bullet really fits in the game!

Submitted(+1)

This is an awesome game, super polished, only thing I would do different is adding some hotkeys for the pieces so I didnt have to always manually go pick them up, wish there were more levels, awesome entry!

Submitted(+1)

This game has really cool yet simple mechanics! Level design was pretty solid, some of the puzzles really made me stop and think for a while. Visuals and UI were also really clean and easy to understand. Would love to see this as a full game in the future!

Submitted(+1)

Really fun and polished game! I like the depth added by the split piece. I wish I was able to pick up/rotate pieces without clicking on the bottom buttons. I would definitely play more!

Developer

Thank you for playing and leaving your feedback!

Submitted(+1)

Extremely underrated entry,  a couple of puzzles had me think for a minute. Great job! I wish there was more levels. Great job!

Submitted(+1)

HOLY this game is so fun, I LOVE puzzle games and this just hit the itch (haha get it im so funyysdahdiash) for me, I love the simple yet charming artstyle you're going, kinda reminds me of a game i'd play on the Nintendo Ds or something aha

also really love the puzzles, made me feel great when beating them!

I truly and really hope you make this game a full thing, I really do i'd buy day 1! It's super fun and honestly one of the best submissions! i'd be sad to see you not be at least top 5 cause DAM you nailed it!

Developer(+1)

I appreciate the kind words (and the pun), and I'm glad that you enjoyed it so much! After all the positive feedback I've had, I do plan on making this into a full release.

Thank you for playing!

Submitted(+1)

Love the name ;) 

This is a really nice puzzle game. Reminds me of the puzzles in Children of the Sun, but in a more stripped-back, puzzle-forward presentation. The slick mobile UI art style works really well for this kind of quick hit puzzle experience. I could see this being a bit hit on mobile. I just wish there were more tiles to experiment with and maybe a bit more visual development beyond just the minimalist UI, but I think this is an incredible game for just 72 hours. Nicely done!

Developer

Thank you for playing and leaving your thoughts! I certainly didn't make as many levels and mechanics as I would have liked to. Graphics-wise, I've added an animated background and also plan on making a better shatter effect for targets.

Submitted(+1)

Slick design, really feels thought out. I haven’t seen a puzzle quite like this before!

Submitted(+1)

Super cool idea! level 6 really makes me see the potential in your idea, would love to see this expanded in the future.

Submitted(+1)

Ok it' pretty easy for now, but it definitely feels like it could get complex really fast!
It’s easy to imagine where this could go and it all feels very natural.
Great job, honestly! I’ve downloaded released games that were less polished than this !

Developer(+1)

I appreciate the kind words! I definitely didn't add as many levels as I would have liked to, but I will certainly keep working on this.

Submitted(+1)

excellet work