Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Skibbl_

101
Posts
3
Topics
7
Followers
90
Following
A member registered Mar 15, 2020 · View creator page →

Creator of

Recent community posts

Wow thanks! those are quite fast songs, thanks for clearing up that I can use them, because in rhythm games the use is a lot more blatant.

(1 edit)

This are amazing songs! can I use these for my rhythm game (wasn't sure, because its not ontop of the game, its like the whole game...?)? also, what is the BPM for the different songs?

That works swimmingly! what do you think about wall climbing? thanks for all the help.

(1 edit)

If you have time, could you make wall climb, wall jump, and attack while swimming animations? if not thats ok. but it would be wonderful if youdid!

Cool :D

Okay, Thanks anyways, looking forward to it! :D

Can you make main character sprites? think hector or eliwood or lyn from fe7 or stuff like that? or even just a base that you can customize? If not thats fine and i will try to butcher them myself, but it would be helpful! thanks

This is amazing! did you make the art yourself? I love the blue guy with the brown cloak but they all look amazing, cannot wait to play it because i love turn based games! 

This is such a weird concept for a fan game but is executed so well, great job!

Thanks to SCIENCE! :D

I love this asset pack so much! I love all of the music. I love the beginning of prepare for battle as it reminds me of shovel knight. Even if I'm not using this for a game, I still listen to the music as a background music. This soundtrack actually inspired me to make a Zelda inspired top-down game as well! You are very talented and I encourage you to keep doing what you do :D

Many people agree, they all say about gow the big background stars cover up enemy bullets and I totally agree, otherwise, Thanks!

haha

I liked it! i love the rigidmovement and the rolling of the ball, the sfx are simple but a nice touch. i liked the art! good job.

I liked it! i felt like a lot of times i was just waiting for what i needed to spawn, and sometimes the sprites were unclear because some of them look really similar, other then that i liked it! good job :D

I love the sprite for the player and its animation fits so well. other then that was mostly bland, i liked the gameplay but it had no difficultly ramp. overall good job!

I may have just fixed it, not sure.

hm, not sure about the bug. and yeah, the stars.

I agree with those points, the boss was underwhelming as i had barely anytime to finish, i wanted to have them shoot enemies as well. the stars once again were distracting and i think i shouldve made them smaller orbblend in more with the back ground. glad you liked the game!

Ig yeah space invaders, I do also think the starts are a bit offputting, i think i shouldve made the big ones a tiny bit smaller

the audio and art is not done by me, but i agree its amazing. i agree with the enemy projectiles are hard to see and i do feel like i shouldve sped up the ship as well, thanks!

thanks!

cool! did you beat the siamese cats after?

Thanks! about the bug, I actually found it and left it in (as it doesn't actually effect the gameplay) and thought it was funny that you can fly.

Thank you! :DDD

Haha thats true, but i did want a browser available version. guess its too late now, I’ll add one when i get the chance, Thanks!

Thanks, I really appreciate it! I sorta crammed the story in there, but it does work. Thank you for the feedback!

I wanted it to feel as retro os possible, so decided for the old 4:3 aspect ratio. Thanks for all the feedback!

Yeah, unfortunately I couldn't get the resolution to be smaller.. I had no idea how to fix the endless attack loop, and the amazing art was not made my me (rip). and after you beat the siamese cats at the end, it is in fact the end :D.

On the second level, i had 0.33s to spare!

He just made a crappy game and entered it into a ton of jams so people can see it.

Thanks! the game is in a 4:3 ratio, meaning it doesn't cover the full screen. and there is no health indicators :D

Is there any possible way for you to make an attack animation? or will i have to wing it by myself?

How can i cut these into sprites? i cannot find an even way. im using unity btw. please and thankyou! :D

Thank you! some more art variation would be nice, but i wanted to work on the programming. Blue made thr amazing music & sounds, they really fit the game perfectly.

Thank you for all of the feedback! the sprite flicker is due to pixel snapping

Thank you!

Thanks! Blue.nocturne did an INCREDIBLE job on the music, and swinging is very fun! The game seems to be difficult for many people, so you're not alone!

Great game! felt like there was a wait between turns, and I was confused at how to play at first, but really like the mechanics! having to surface to obtain more air also makes it 20x better as you can find your enemy's position. this would be an awesome 2 player game.