It's cool seeing another entry with a similar idea to mine! Having specific points to start recording ghosts from definitely makes for some neat puzzles. The mouse sensitivity is really high which makes it a bit hard to look around, but otherwise the game seems pretty polished. Good work!
Play game
ETA:RN's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #16 | 3.182 | 3.375 |
| Art | #27 | 3.300 | 3.500 |
| Theme Integration | #33 | 3.182 | 3.375 |
| Overall | #40 | 2.691 | 2.854 |
| Sound Design | #45 | 2.593 | 2.750 |
| Presentation | #63 | 2.239 | 2.375 |
| Accessibility | #78 | 1.650 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which path did you choose?
Fresh Build
How does your game bring our theme, OUT OF TIME, to life?
The player has ghosts that record his movements on a time limit.
What did you do to ensure accessibility of the game?
Payed attention to make the color palette accessible for color blindness.
Did you include the Indieformer or Patch Notes logo somewhere in your game?
No
If AI was used in your game, let us know how you used it.
We didn't used it.


Leave a comment
Log in with itch.io to leave a comment.