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A jam submission

Out of ThymeView game page

A Parkour Burger Throwing Good Thyme
Submitted by qtipbluedog — 11 hours, 38 minutes before the deadline
Rated by 3 people so far
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Out of Thyme's itch.io page

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Which path did you choose?

Fresh Build

How does your game bring our theme, OUT OF TIME, to life?
You control a robot who has been thrown through time to open a burger shop in an unknown world. You are also running out of time to server your guests and obviously you've run out of Thyme so sad.

What did you do to ensure accessibility of the game?
Idk

Did you include the Indieformer or Patch Notes logo somewhere in your game?

No

If AI was used in your game, let us know how you used it.
didn't use AI

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Comments

Submitted(+1)

Nice game! Although simple, I did have quite a nice time when playing the game! I guess there's beauty in simplicity after all. Gameplay is really smooth, and the pacing is nice too, making the game very doable without the need for familiarising with the game too much. My second attempt had a highscore of 2325, which I think I've performed quite well :) Nice word pun too.

Other things I like:

  • Burgers!
  • Simple mechanics that were very easy to understand
  • I love the sound effect of a new customer arriving at the shop. It reduces the anxiety of looking around the place, checking if someone arrives, and thus makes the experience very enjoyable
  • Chill and calm music. For some reason, the huge difference in tension of the gameplay and music works extremely well

Suggestions:

  • The parkour/wall jumping part missed the mark for a bit, but I guess it's really hard to pull off, I would suggest doing platform parkour as an alternative
  • A marker indicating where the customer is would be nice, though I only say this because I entirely missed the upper floor during my first playthrough
  • Score calculation should be more pronounced. Maybe a huge number pops up in the position of the customer instead of just text at the top right corner?
  • I am a bit confused if I need to pick up the dishes after the customer leaves, probably just remove them if not, or some indicators to prompt the player to do so if yes
  • High contrast wall texture is a bit harsh to the eye, especially for motion sickness people like me. Consider swapping textures

Anyway, this is a really nice entry, and I really enjoyed it. Well done!

Submitted

cool game :)

Submitted

BURGER!!!