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A jam submission

InterferenceView game page

Stop the government
Submitted by memez6dev — 1 hour, 52 minutes before the deadline
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Interference's itch.io page

Results

CriteriaRankScore*Raw Score
Sound Design#352.8283.000
Art#482.8283.000
Presentation#632.2392.375
Overall#692.1212.250
Innovation#771.7681.875
Accessibility#781.6501.750
Theme Integration#851.4141.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which path did you choose?

Fresh Build

How does your game bring our theme, OUT OF TIME, to life?
Story-wise, player needs to interrupt the government quickly.

What did you do to ensure accessibility of the game?
Friendly controls???

Did you include the Indieformer or Patch Notes logo somewhere in your game?

No

If AI was used in your game, let us know how you used it.
No AI was used

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Comments

Submitted

I got stuck and was unable to finish, but overall was REALLY impressed!!! It mixed two of my favorite games (half-life and half-life: 2) EXTREMELY well! The graphics, sound effects, and gameplay really reminded me of the Goldsrc engine, which I personally love! The vibe was really well done! I wasn’t able to even get to having a gun and already love this game (I’ll make sure to come back and finish it later)! I would love to hear what you think of mine :)! Also, I would like to mention that I can run forever, even when my stamina is out as it regenerates while I’m running. It would also be nice if players could save and reload (even if they went away upon restarting). Great job!

Submitted (1 edit)

Really cool that you did an FPS!

There were so many enemies at one point that I got stuck (in the level after the shotgun drops).

The AK was my favorite gun.

The framerate drops drastically at the start of each level.

Enemies clip through the floor or float above it and can shoot through walls.

The music was really cool when it kicked in.

Ramps being effected by physics fall down when running at them straight-on.

I couldn't tell what the connection to the theme was, since the story didn't play a part in the sections of the game I was able to play.

Great entry, really impressive job!

Submitted

I liked the slightly horror-like atmosphere created by the background, sound, and the strange visuals of the (worker-like) NPCs. However, I also had difficulty with the pathfinding, so I never ended up getting a chance to shoot the gun.

Submitted

I can't really rate this game because I don't actually know what I'm supposed to do. A voice said to go to "mining area 5" (?)  but I don't know where that is. I heard the NPCs say something (they talked over one another so I couldn't hear what) but I'm not sure if it was feedback to something I did or if they just sound off sometimes. I walked around for a couple minutes but it didn't seem to make any difference.

Developer

Thanks for your comment. Check near the train track, if an object is moveable it usually means that it used to solve something or go somewhere. Also, the voice you are hearing is the broken announcer feature I forgot to remove.