Play game
Be Right Back's itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
Which path did you choose?
How does your game bring our theme, OUT OF TIME, to life?
The levels are themed around the seasons of spring, summer, fall and winter. Some doors can only be entered during specific seasons, and some obstacles are not always present. The puzzles are centered around waiting for enough time to pass.
What did you do to ensure accessibility of the game?
Keybinds can be changed in the Options menu, and Audio levels can be set. The game has a Hint button that tells the player about controls on earlier levels, and gives a hint for solving the level.
If your teammates aren't on itch, note them below.
Art & design: PNTR (discord: pntr007)
Music: A.music (discord: patient.vibez7)
Did you include the Indieformer or Patch Notes logo somewhere in your game?
If AI was used in your game, let us know how you used it.
We didn't use AI.
Leave a comment
Log in with itch.io to leave a comment.





Comments
It was always nice to see puzzle games in a jam. I know these things are hard to get right, and I'll appreciate anyone who does one in any jam. period. The gimmick is really nice and cool, especially when the level changes according to what season it's currently in. This added a lot of depth to the puzzles. If only the execution were to be a bit better, it would certainly be an excellent game! The game currently (or at least for my machine) suffers quite a bit from inconsistencies, where the day counter and seasons would randomly pause, leading to desync between ball movement and time progress. I still managed to complete all 15 levels, but sometimes I am not sure if it was just plain luck or not.
Other things I like:
Suggestions:
Anyway, I totally understand the effort of creating a system like this, and I'd say despite all the issues, this is already quite nicely done. Good job!
Super fun idea and gimmick! There was a thing with lvl 8 were it would only work if the ball started right and I couldn't find a way to beat the level, although that may have just been my narrow-mindedness. Great job!
Granted level 8 is hard and not the most well designed, I definitely could've done better on it :')
The ball always starts by going to the right, and we forgot to change it until very late in, which ended up being a bit of a restriction and a point of confusion.
Thank you for the feedback, glad you had fun! :D